wined3d: Return the map pitch from the map_upload_bo() callbacks.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2493,25 +2493,18 @@ HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context,
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struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags)
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{
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unsigned int row_pitch, slice_pitch;
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struct wined3d_cs_map *op;
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void *map_ptr;
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HRESULT hr;
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/* Mapping resources from the worker thread isn't an issue by itself, but
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* increasing the map count would be visible to applications. */
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wined3d_not_from_cs(context->device->cs);
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wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx, &row_pitch, &slice_pitch);
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if ((flags & (WINED3D_MAP_DISCARD | WINED3D_MAP_NOOVERWRITE))
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&& (map_ptr = context->ops->map_upload_bo(context, resource,
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sub_resource_idx, box, row_pitch, slice_pitch, flags)))
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&& context->ops->map_upload_bo(context, resource, sub_resource_idx, map_desc, box, flags))
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{
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TRACE("Returning map pointer %p, row pitch %u, slice pitch %u.\n", map_ptr, row_pitch, slice_pitch);
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map_desc->data = map_ptr;
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map_desc->row_pitch = row_pitch;
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map_desc->slice_pitch = slice_pitch;
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TRACE("Returning map pointer %p, row pitch %u, slice pitch %u.\n",
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map_desc->data, map_desc->row_pitch, map_desc->slice_pitch);
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return WINED3D_OK;
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}
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@ -2522,7 +2515,7 @@ HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context,
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op->opcode = WINED3D_CS_OP_MAP;
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op->resource = resource;
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op->sub_resource_idx = sub_resource_idx;
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op->map_ptr = &map_ptr;
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op->map_ptr = &map_desc->data;
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op->box = box;
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op->flags = flags;
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op->hr = &hr;
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@ -2530,12 +2523,9 @@ HRESULT wined3d_device_context_emit_map(struct wined3d_device_context *context,
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wined3d_device_context_submit(context, WINED3D_CS_QUEUE_MAP);
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wined3d_device_context_finish(context, WINED3D_CS_QUEUE_MAP);
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if (FAILED(hr))
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return hr;
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map_desc->data = map_ptr;
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map_desc->row_pitch = row_pitch;
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map_desc->slice_pitch = slice_pitch;
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if (SUCCEEDED(hr))
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wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx,
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&map_desc->row_pitch, &map_desc->slice_pitch);
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return hr;
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}
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@ -2771,17 +2761,17 @@ void wined3d_device_context_emit_update_sub_resource(struct wined3d_device_conte
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const void *data, unsigned int row_pitch, unsigned int slice_pitch)
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{
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struct wined3d_cs_update_sub_resource *op;
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struct wined3d_map_desc map_desc;
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struct wined3d_box dummy_box;
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struct upload_bo bo;
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void *map_ptr;
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if ((map_ptr = context->ops->map_upload_bo(context, resource, sub_resource_idx, box,
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row_pitch, slice_pitch, WINED3D_MAP_WRITE)))
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if (context->ops->map_upload_bo(context, resource, sub_resource_idx, &map_desc, box, WINED3D_MAP_WRITE))
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{
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wined3d_format_copy_data(resource->format, data, row_pitch, slice_pitch, map_ptr, row_pitch, slice_pitch,
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box->right - box->left, box->bottom - box->top, box->back - box->front);
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wined3d_format_copy_data(resource->format, data, row_pitch, slice_pitch, map_desc.data, map_desc.row_pitch,
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map_desc.slice_pitch, box->right - box->left, box->bottom - box->top, box->back - box->front);
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context->ops->unmap_upload_bo(context, resource, sub_resource_idx, &dummy_box, &bo);
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wined3d_device_context_upload_bo(context, resource, sub_resource_idx, box, &bo, row_pitch, slice_pitch);
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wined3d_device_context_upload_bo(context, resource, sub_resource_idx,
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box, &bo, map_desc.row_pitch, map_desc.slice_pitch);
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return;
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}
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@ -3095,12 +3085,11 @@ static void wined3d_cs_st_finish(struct wined3d_device_context *context, enum wi
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{
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}
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static void *wined3d_cs_map_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch,
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unsigned int slice_pitch, uint32_t flags)
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static bool wined3d_cs_map_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
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{
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/* FIXME: We would like to return mapped or newly allocated memory here. */
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return NULL;
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return false;
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}
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static bool wined3d_cs_unmap_upload_bo(struct wined3d_device_context *context, struct wined3d_resource *resource,
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@ -3540,9 +3529,9 @@ static struct wined3d_deferred_upload *deferred_context_get_upload(struct wined3
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return NULL;
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}
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static void *wined3d_deferred_context_map_upload_bo(struct wined3d_device_context *context,
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struct wined3d_resource *resource, unsigned int sub_resource_idx, const struct wined3d_box *box,
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unsigned int row_pitch, unsigned int slice_pitch, uint32_t flags)
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static bool wined3d_deferred_context_map_upload_bo(struct wined3d_device_context *context,
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struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
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{
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struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context);
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const struct wined3d_format *format = resource->format;
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@ -3550,39 +3539,41 @@ static void *wined3d_deferred_context_map_upload_bo(struct wined3d_device_contex
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uint8_t *sysmem;
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size_t size;
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size = (box->back - box->front - 1) * slice_pitch
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+ ((box->bottom - box->top - 1) / format->block_height) * row_pitch
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wined3d_format_calculate_pitch(format, 1, box->right - box->left,
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box->bottom - box->top, &map_desc->row_pitch, &map_desc->slice_pitch);
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size = (box->back - box->front - 1) * map_desc->slice_pitch
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+ ((box->bottom - box->top - 1) / format->block_height) * map_desc->row_pitch
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+ ((box->right - box->left + format->block_width - 1) / format->block_width) * format->block_byte_count;
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if (!(flags & WINED3D_MAP_WRITE))
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{
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WARN("Flags %#x are not valid on a deferred context.\n", flags);
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return NULL;
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return false;
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}
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if (flags & ~(WINED3D_MAP_WRITE | WINED3D_MAP_DISCARD | WINED3D_MAP_NOOVERWRITE))
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{
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FIXME("Unhandled flags %#x.\n", flags);
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return NULL;
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return false;
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}
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if (flags & WINED3D_MAP_NOOVERWRITE)
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{
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if ((upload = deferred_context_get_upload(deferred, resource, sub_resource_idx)))
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{
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upload->upload_flags = 0;
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return (void *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT);
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}
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if (!(upload = deferred_context_get_upload(deferred, resource, sub_resource_idx)))
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return false;
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return NULL;
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upload->upload_flags = 0;
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map_desc->data = (void *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT);
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return true;
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}
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if (!wined3d_array_reserve((void **)&deferred->uploads, &deferred->uploads_capacity,
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deferred->upload_count + 1, sizeof(*deferred->uploads)))
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return NULL;
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return false;
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if (!(sysmem = heap_alloc(size + RESOURCE_ALIGNMENT - 1)))
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return NULL;
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return false;
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upload = &deferred->uploads[deferred->upload_count++];
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upload->upload_flags = UPLOAD_BO_UPLOAD_ON_UNMAP;
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@ -3592,7 +3583,8 @@ static void *wined3d_deferred_context_map_upload_bo(struct wined3d_device_contex
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upload->sysmem = sysmem;
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upload->box = *box;
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return (void *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT);
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map_desc->data = (void *)align((size_t)upload->sysmem, RESOURCE_ALIGNMENT);
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return true;
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}
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static bool wined3d_deferred_context_unmap_upload_bo(struct wined3d_device_context *context,
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@ -4776,9 +4776,9 @@ struct wined3d_device_context_ops
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void (*finish)(struct wined3d_device_context *context, enum wined3d_cs_queue_id queue_id);
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void (*push_constants)(struct wined3d_device_context *context, enum wined3d_push_constants p,
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unsigned int start_idx, unsigned int count, const void *constants);
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void *(*map_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, const struct wined3d_box *box, unsigned int row_pitch,
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unsigned int slice_pitch, uint32_t flags);
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bool (*map_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc,
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const struct wined3d_box *box, uint32_t flags);
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bool (*unmap_upload_bo)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_box *box, struct upload_bo *upload_bo);
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void (*issue_query)(struct wined3d_device_context *context, struct wined3d_query *query, unsigned int flags);
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