wined3d: Fix typo in init_output_registers.

This commit is contained in:
Sebastian Lackner 2015-04-07 20:07:56 +02:00 committed by Alexandre Julliard
parent 17339f4f94
commit 3a14df3b9a
1 changed files with 1 additions and 1 deletions

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@ -4166,7 +4166,7 @@ static void init_output_registers(const struct wined3d_shader *shader,
for (j = 0; j < ps_input_sig->element_count; ++j)
{
const struct wined3d_shader_signature_element *input = &ps_input_sig->elements[i];
const struct wined3d_shader_signature_element *input = &ps_input_sig->elements[j];
if (!input->semantic_name)
continue;