dmime: Finish the reindentation in CloseDown().
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -820,14 +820,15 @@ static HRESULT WINAPI IDirectMusicPerformance8Impl_AdjustTime(IDirectMusicPerfor
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static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown(IDirectMusicPerformance8 *iface)
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static HRESULT WINAPI IDirectMusicPerformance8Impl_CloseDown(IDirectMusicPerformance8 *iface)
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{
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{
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IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
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IDirectMusicPerformance8Impl *This = impl_from_IDirectMusicPerformance8(iface);
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FIXME("(%p): stub\n", This);
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FIXME("(%p): semi-stub\n", This);
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if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) {
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WaitForSingleObject(This->procThread, INFINITE);
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if (PostMessageToProcessMsgThread(This, PROCESSMSG_EXIT)) {
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This->procThreadTicStarted = FALSE;
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WaitForSingleObject(This->procThread, INFINITE);
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CloseHandle(This->procThread);
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This->procThreadTicStarted = FALSE;
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}
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CloseHandle(This->procThread);
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}
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if (This->dsound) {
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if (This->dsound) {
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IDirectSound_Release(This->dsound);
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IDirectSound_Release(This->dsound);
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This->dsound = NULL;
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This->dsound = NULL;
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