diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index 919cfacc193..ccd90092787 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -792,9 +792,15 @@ static HRESULT WINAPI ID3DXMatrixStackImpl_RotateAxisLocal(ID3DXMatrixStack *ifa static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRoll(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z) { + D3DXMATRIX temp; ID3DXMatrixStackImpl *This = (ID3DXMatrixStackImpl *)iface; - FIXME("(%p) : stub\n",This); - return E_NOTIMPL; + + TRACE("iface %p\n", iface); + + D3DXMatrixRotationYawPitchRoll(&temp, x, y, z); + D3DXMatrixMultiply(&This->stack[This->current], &This->stack[This->current], &temp); + + return D3D_OK; } static HRESULT WINAPI ID3DXMatrixStackImpl_RotateYawPitchRollLocal(ID3DXMatrixStack *iface, FLOAT x, FLOAT y, FLOAT z)