d3dx9: Implemented GetDevice method.
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98580b5d36
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3993eef04f
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@ -27,6 +27,8 @@ static const struct ID3DXLineVtbl ID3DXLine_Vtbl;
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typedef struct ID3DXLineImpl {
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ID3DXLine ID3DXLine_iface;
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LONG ref;
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IDirect3DDevice9 *device;
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} ID3DXLineImpl;
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static inline ID3DXLineImpl *impl_from_ID3DXLine(ID3DXLine *iface)
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@ -71,7 +73,10 @@ static ULONG WINAPI ID3DXLineImpl_Release(ID3DXLine* iface)
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TRACE("(%p)->(): Release from %u\n", This, ref + 1);
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if (!ref)
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{
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IDirect3DDevice9_Release(This->device);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return ref;
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}
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@ -81,9 +86,14 @@ static HRESULT WINAPI ID3DXLineImpl_GetDevice(ID3DXLine* iface, LPDIRECT3DDEVICE
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{
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ID3DXLineImpl *This = impl_from_ID3DXLine(iface);
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FIXME("(%p)->(%p): stub\n", This, device);
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TRACE ("(%p)->(%p): relay\n", This, device);
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return E_NOTIMPL;
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if (device == NULL) return D3DERR_INVALIDCALL;
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*device = This->device;
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IDirect3DDevice9_AddRef(This->device);
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return D3D_OK;
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}
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static HRESULT WINAPI ID3DXLineImpl_Begin(ID3DXLine* iface)
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@ -274,6 +284,8 @@ HRESULT WINAPI D3DXCreateLine(LPDIRECT3DDEVICE9 device, LPD3DXLINE* line)
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object->ID3DXLine_iface.lpVtbl = &ID3DXLine_Vtbl;
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object->ref = 1;
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object->device = device;
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IDirect3DDevice9_AddRef(device);
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*line = &object->ID3DXLine_iface;
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