server: Pass a wait queue entry to the signaled/satisfied object functions.
This commit is contained in:
parent
de9f5b33b8
commit
39644bb309
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@ -53,7 +53,7 @@ struct completion
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static void completion_dump( struct object*, int );
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static struct object_type *completion_get_type( struct object *obj );
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static int completion_signaled( struct object *obj, struct thread *thread );
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static int completion_signaled( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int completion_map_access( struct object *obj, unsigned int access );
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static void completion_destroy( struct object * );
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@ -114,7 +114,7 @@ static struct object_type *completion_get_type( struct object *obj )
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return get_object_type( &str );
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}
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static int completion_signaled( struct object *obj, struct thread *thread )
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static int completion_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct completion *completion = (struct completion *)obj;
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@ -91,7 +91,7 @@ static const struct object_ops console_input_ops =
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static void console_input_events_dump( struct object *obj, int verbose );
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static void console_input_events_destroy( struct object *obj );
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static int console_input_events_signaled( struct object *obj, struct thread *thread );
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static int console_input_events_signaled( struct object *obj, struct wait_queue_entry *entry );
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struct console_input_events
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{
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@ -222,7 +222,7 @@ static void console_input_events_destroy( struct object *obj )
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}
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/* the renderer events list is signaled when it's not empty */
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static int console_input_events_signaled( struct object *obj, struct thread *thread )
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static int console_input_events_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct console_input_events *evts = (struct console_input_events *)obj;
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assert( obj->ops == &console_input_events_ops );
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@ -63,7 +63,7 @@ struct debug_ctx
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static void debug_event_dump( struct object *obj, int verbose );
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static int debug_event_signaled( struct object *obj, struct thread *thread );
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static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void debug_event_destroy( struct object *obj );
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static const struct object_ops debug_event_ops =
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@ -87,7 +87,7 @@ static const struct object_ops debug_event_ops =
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};
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static void debug_ctx_dump( struct object *obj, int verbose );
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static int debug_ctx_signaled( struct object *obj, struct thread *thread );
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static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void debug_ctx_destroy( struct object *obj );
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static const struct object_ops debug_ctx_ops =
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@ -274,7 +274,7 @@ static void debug_event_dump( struct object *obj, int verbose )
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debug_event->sender, debug_event->data.code, debug_event->state );
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}
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static int debug_event_signaled( struct object *obj, struct thread *thread )
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static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct debug_event *debug_event = (struct debug_event *)obj;
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assert( obj->ops == &debug_event_ops );
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@ -325,7 +325,7 @@ static void debug_ctx_dump( struct object *obj, int verbose )
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debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
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}
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static int debug_ctx_signaled( struct object *obj, struct thread *thread )
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static int debug_ctx_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
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assert( obj->ops == &debug_ctx_ops );
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@ -52,7 +52,7 @@ struct ioctl_call
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};
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static void ioctl_call_dump( struct object *obj, int verbose );
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static int ioctl_call_signaled( struct object *obj, struct thread *thread );
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static int ioctl_call_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void ioctl_call_destroy( struct object *obj );
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static const struct object_ops ioctl_call_ops =
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@ -84,7 +84,7 @@ struct device_manager
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};
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static void device_manager_dump( struct object *obj, int verbose );
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static int device_manager_signaled( struct object *obj, struct thread *thread );
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static int device_manager_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void device_manager_destroy( struct object *obj );
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static const struct object_ops device_manager_ops =
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@ -167,7 +167,7 @@ static void ioctl_call_dump( struct object *obj, int verbose )
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fprintf( stderr, "Ioctl call code=%08x device=%p\n", ioctl->code, ioctl->device );
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}
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static int ioctl_call_signaled( struct object *obj, struct thread *thread )
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static int ioctl_call_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct ioctl_call *ioctl = (struct ioctl_call *)obj;
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@ -394,7 +394,7 @@ static void device_manager_dump( struct object *obj, int verbose )
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fprintf( stderr, "Device manager\n" );
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}
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static int device_manager_signaled( struct object *obj, struct thread *thread )
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static int device_manager_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct device_manager *manager = (struct device_manager *)obj;
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@ -45,8 +45,8 @@ struct event
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static void event_dump( struct object *obj, int verbose );
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static struct object_type *event_get_type( struct object *obj );
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static int event_signaled( struct object *obj, struct thread *thread );
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static int event_satisfied( struct object *obj, struct thread *thread );
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static int event_signaled( struct object *obj, struct wait_queue_entry *entry );
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static int event_satisfied( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int event_map_access( struct object *obj, unsigned int access );
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static int event_signal( struct object *obj, unsigned int access);
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@ -78,7 +78,7 @@ struct keyed_event
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static void keyed_event_dump( struct object *obj, int verbose );
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static struct object_type *keyed_event_get_type( struct object *obj );
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static int keyed_event_signaled( struct object *obj, struct thread *thread );
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static int keyed_event_signaled( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int keyed_event_map_access( struct object *obj, unsigned int access );
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static const struct object_ops keyed_event_ops =
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@ -170,14 +170,14 @@ static struct object_type *event_get_type( struct object *obj )
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return get_object_type( &str );
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}
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static int event_signaled( struct object *obj, struct thread *thread )
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static int event_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct event *event = (struct event *)obj;
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assert( obj->ops == &event_ops );
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return event->signaled;
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}
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static int event_satisfied( struct object *obj, struct thread *thread )
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static int event_satisfied( struct object *obj, struct wait_queue_entry *entry )
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{
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struct event *event = (struct event *)obj;
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assert( obj->ops == &event_ops );
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@ -244,7 +244,7 @@ static struct object_type *keyed_event_get_type( struct object *obj )
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return get_object_type( &str );
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}
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static int keyed_event_signaled( struct object *obj, struct thread *thread )
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static int keyed_event_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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assert( obj->ops == &keyed_event_ops );
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return 1;
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@ -302,7 +302,7 @@ struct file_lock
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};
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static void file_lock_dump( struct object *obj, int verbose );
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static int file_lock_signaled( struct object *obj, struct thread *thread );
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static int file_lock_signaled( struct object *obj, struct wait_queue_entry *entry );
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static const struct object_ops file_lock_ops =
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{
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@ -1128,7 +1128,7 @@ static void file_lock_dump( struct object *obj, int verbose )
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fprintf( stderr, "\n" );
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}
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static int file_lock_signaled( struct object *obj, struct thread *thread )
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static int file_lock_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct file_lock *lock = (struct file_lock *)obj;
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/* lock is signaled if it has lost its owner */
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@ -1968,7 +1968,7 @@ int check_fd_events( struct fd *fd, int events )
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}
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/* default signaled() routine for objects that poll() on an fd */
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int default_fd_signaled( struct object *obj, struct thread *thread )
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int default_fd_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct fd *fd = get_obj_fd( obj );
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int ret = fd->signaled;
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@ -77,7 +77,7 @@ extern void allow_fd_caching( struct fd *fd );
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extern void set_fd_signaled( struct fd *fd, int signaled );
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extern int is_fd_signaled( struct fd *fd );
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extern int default_fd_signaled( struct object *obj, struct thread *thread );
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extern int default_fd_signaled( struct object *obj, struct wait_queue_entry *entry );
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extern unsigned int default_fd_map_access( struct object *obj, unsigned int access );
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extern int default_fd_get_poll_events( struct fd *fd );
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extern void default_poll_event( struct fd *fd, int event );
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@ -47,8 +47,8 @@ struct mutex
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static void mutex_dump( struct object *obj, int verbose );
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static struct object_type *mutex_get_type( struct object *obj );
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static int mutex_signaled( struct object *obj, struct thread *thread );
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static int mutex_satisfied( struct object *obj, struct thread *thread );
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static int mutex_signaled( struct object *obj, struct wait_queue_entry *entry );
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static int mutex_satisfied( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int mutex_map_access( struct object *obj, unsigned int access );
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static void mutex_destroy( struct object *obj );
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static int mutex_signal( struct object *obj, unsigned int access );
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@ -74,6 +74,29 @@ static const struct object_ops mutex_ops =
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};
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/* grab a mutex for a given thread */
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static void do_grab( struct mutex *mutex, struct thread *thread )
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{
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assert( !mutex->count || (mutex->owner == thread) );
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if (!mutex->count++) /* FIXME: avoid wrap-around */
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{
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assert( !mutex->owner );
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mutex->owner = thread;
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list_add_head( &thread->mutex_list, &mutex->entry );
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}
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}
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/* release a mutex once the recursion count is 0 */
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static void do_release( struct mutex *mutex )
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{
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assert( !mutex->count );
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/* remove the mutex from the thread list of owned mutexes */
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list_remove( &mutex->entry );
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mutex->owner = NULL;
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wake_up( &mutex->obj, 0 );
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}
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static struct mutex *create_mutex( struct directory *root, const struct unicode_str *name,
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unsigned int attr, int owned, const struct security_descriptor *sd )
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{
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@ -87,7 +110,7 @@ static struct mutex *create_mutex( struct directory *root, const struct unicode_
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mutex->count = 0;
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mutex->owner = NULL;
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mutex->abandoned = 0;
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if (owned) mutex_satisfied( &mutex->obj, current );
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if (owned) do_grab( mutex, current );
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if (sd) default_set_sd( &mutex->obj, sd, OWNER_SECURITY_INFORMATION|
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GROUP_SECURITY_INFORMATION|
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DACL_SECURITY_INFORMATION|
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return mutex;
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}
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/* release a mutex once the recursion count is 0 */
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static void do_release( struct mutex *mutex )
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{
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assert( !mutex->count );
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/* remove the mutex from the thread list of owned mutexes */
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list_remove( &mutex->entry );
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mutex->owner = NULL;
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wake_up( &mutex->obj, 0 );
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}
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void abandon_mutexes( struct thread *thread )
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{
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struct list *ptr;
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@ -137,25 +150,20 @@ static struct object_type *mutex_get_type( struct object *obj )
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return get_object_type( &str );
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}
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static int mutex_signaled( struct object *obj, struct thread *thread )
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static int mutex_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct mutex *mutex = (struct mutex *)obj;
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assert( obj->ops == &mutex_ops );
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return (!mutex->count || (mutex->owner == thread));
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return (!mutex->count || (mutex->owner == get_wait_queue_thread( entry )));
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}
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static int mutex_satisfied( struct object *obj, struct thread *thread )
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static int mutex_satisfied( struct object *obj, struct wait_queue_entry *entry )
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{
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struct mutex *mutex = (struct mutex *)obj;
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assert( obj->ops == &mutex_ops );
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assert( !mutex->count || (mutex->owner == thread) );
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if (!mutex->count++) /* FIXME: avoid wrap-around */
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{
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assert( !mutex->owner );
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mutex->owner = thread;
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list_add_head( &thread->mutex_list, &mutex->entry );
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}
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do_grab( mutex, get_wait_queue_thread( entry ));
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if (!mutex->abandoned) return 0;
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mutex->abandoned = 0;
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return 1;
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@ -177,7 +177,7 @@ static const struct fd_ops pipe_server_fd_ops =
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/* client end functions */
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static void pipe_client_dump( struct object *obj, int verbose );
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static int pipe_client_signaled( struct object *obj, struct thread *thread );
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static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *entry );
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static struct fd *pipe_client_get_fd( struct object *obj );
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static void pipe_client_destroy( struct object *obj );
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static void pipe_client_flush( struct fd *fd, struct event **event );
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fprintf( stderr, "Named pipe client server=%p\n", client->server );
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}
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static int pipe_client_signaled( struct object *obj, struct thread *thread )
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static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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@ -393,7 +393,7 @@ int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
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return 0;
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}
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int no_satisfied( struct object *obj, struct thread *thread )
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int no_satisfied( struct object *obj, struct wait_queue_entry *entry )
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{
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return 0; /* not abandoned */
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}
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@ -68,9 +68,9 @@ struct object_ops
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/* remove a thread from the object wait queue */
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void (*remove_queue)(struct object *,struct wait_queue_entry *);
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/* is object signaled? */
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int (*signaled)(struct object *,struct thread *);
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int (*signaled)(struct object *,struct wait_queue_entry *);
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/* wait satisfied; return 1 if abandoned */
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int (*satisfied)(struct object *,struct thread *);
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int (*satisfied)(struct object *,struct wait_queue_entry *);
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/* signal an object */
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int (*signal)(struct object *, unsigned int);
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/* return an fd object that can be used to read/write from the object */
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@ -133,7 +133,7 @@ extern struct object *find_object( const struct namespace *namespace, const stru
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extern struct object *find_object_index( const struct namespace *namespace, unsigned int index );
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extern struct object_type *no_get_type( struct object *obj );
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extern int no_add_queue( struct object *obj, struct wait_queue_entry *entry );
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extern int no_satisfied( struct object *obj, struct thread *thread );
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extern int no_satisfied( struct object *obj, struct wait_queue_entry *entry );
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extern int no_signal( struct object *obj, unsigned int access );
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extern struct fd *no_get_fd( struct object *obj );
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extern unsigned int no_map_access( struct object *obj, unsigned int access );
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@ -60,7 +60,7 @@ static int shutdown_stage; /* current stage in the shutdown process */
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/* process operations */
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static void process_dump( struct object *obj, int verbose );
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static int process_signaled( struct object *obj, struct thread *thread );
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static int process_signaled( struct object *obj, struct wait_queue_entry *entry );
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static unsigned int process_map_access( struct object *obj, unsigned int access );
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static void process_poll_event( struct fd *fd, int event );
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static void process_destroy( struct object *obj );
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@ -110,7 +110,7 @@ struct startup_info
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};
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static void startup_info_dump( struct object *obj, int verbose );
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static int startup_info_signaled( struct object *obj, struct thread *thread );
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static int startup_info_signaled( struct object *obj, struct wait_queue_entry *entry );
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static void startup_info_destroy( struct object *obj );
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static const struct object_ops startup_info_ops =
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@ -441,7 +441,7 @@ static void process_dump( struct object *obj, int verbose )
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fprintf( stderr, "Process id=%04x handles=%p\n", process->id, process->handles );
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}
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static int process_signaled( struct object *obj, struct thread *thread )
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static int process_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct process *process = (struct process *)obj;
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return !process->running_threads;
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@ -483,7 +483,7 @@ static void startup_info_dump( struct object *obj, int verbose )
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info->data->hstdin, info->data->hstdout, info->data->hstderr );
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}
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static int startup_info_signaled( struct object *obj, struct thread *thread )
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static int startup_info_signaled( struct object *obj, struct wait_queue_entry *entry )
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{
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struct startup_info *info = (struct startup_info *)obj;
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return info->process && info->process->startup_state != STARTUP_IN_PROGRESS;
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@ -150,8 +150,8 @@ struct hotkey
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static void msg_queue_dump( struct object *obj, int verbose );
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static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
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static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
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static int msg_queue_signaled( struct object *obj, struct thread *thread );
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static int msg_queue_satisfied( struct object *obj, struct thread *thread );
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static int msg_queue_signaled( struct object *obj, struct wait_queue_entry *entry );
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static int msg_queue_satisfied( struct object *obj, struct wait_queue_entry *entry );
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static void msg_queue_destroy( struct object *obj );
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static void msg_queue_poll_event( struct fd *fd, int event );
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static void thread_input_dump( struct object *obj, int verbose );
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@ -907,7 +907,7 @@ static void msg_queue_dump( struct object *obj, int verbose )
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queue->wake_bits, queue->wake_mask );
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}
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|
||||
static int msg_queue_signaled( struct object *obj, struct thread *thread )
|
||||
static int msg_queue_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct msg_queue *queue = (struct msg_queue *)obj;
|
||||
int ret = 0;
|
||||
|
@ -924,7 +924,7 @@ static int msg_queue_signaled( struct object *obj, struct thread *thread )
|
|||
return ret || is_signaled( queue );
|
||||
}
|
||||
|
||||
static int msg_queue_satisfied( struct object *obj, struct thread *thread )
|
||||
static int msg_queue_satisfied( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct msg_queue *queue = (struct msg_queue *)obj;
|
||||
queue->wake_mask = 0;
|
||||
|
@ -2198,7 +2198,7 @@ DECL_HANDLER(set_queue_mask)
|
|||
if (is_signaled( queue ))
|
||||
{
|
||||
/* if skip wait is set, do what would have been done in the subsequent wait */
|
||||
if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
|
||||
if (req->skip_wait) queue->wake_mask = queue->changed_mask = 0;
|
||||
else wake_up( &queue->obj, 0 );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,8 +45,8 @@ struct semaphore
|
|||
|
||||
static void semaphore_dump( struct object *obj, int verbose );
|
||||
static struct object_type *semaphore_get_type( struct object *obj );
|
||||
static int semaphore_signaled( struct object *obj, struct thread *thread );
|
||||
static int semaphore_satisfied( struct object *obj, struct thread *thread );
|
||||
static int semaphore_signaled( struct object *obj, struct wait_queue_entry *entry );
|
||||
static int semaphore_satisfied( struct object *obj, struct wait_queue_entry *entry );
|
||||
static unsigned int semaphore_map_access( struct object *obj, unsigned int access );
|
||||
static int semaphore_signal( struct object *obj, unsigned int access );
|
||||
|
||||
|
@ -136,14 +136,14 @@ static struct object_type *semaphore_get_type( struct object *obj )
|
|||
return get_object_type( &str );
|
||||
}
|
||||
|
||||
static int semaphore_signaled( struct object *obj, struct thread *thread )
|
||||
static int semaphore_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct semaphore *sem = (struct semaphore *)obj;
|
||||
assert( obj->ops == &semaphore_ops );
|
||||
return (sem->count > 0);
|
||||
}
|
||||
|
||||
static int semaphore_satisfied( struct object *obj, struct thread *thread )
|
||||
static int semaphore_satisfied( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct semaphore *sem = (struct semaphore *)obj;
|
||||
assert( obj->ops == &semaphore_ops );
|
||||
|
|
|
@ -109,7 +109,7 @@ struct sock
|
|||
};
|
||||
|
||||
static void sock_dump( struct object *obj, int verbose );
|
||||
static int sock_signaled( struct object *obj, struct thread *thread );
|
||||
static int sock_signaled( struct object *obj, struct wait_queue_entry *entry );
|
||||
static struct fd *sock_get_fd( struct object *obj );
|
||||
static void sock_destroy( struct object *obj );
|
||||
|
||||
|
@ -470,7 +470,7 @@ static void sock_dump( struct object *obj, int verbose )
|
|||
sock->mask, sock->pmask, sock->hmask );
|
||||
}
|
||||
|
||||
static int sock_signaled( struct object *obj, struct thread *thread )
|
||||
static int sock_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct sock *sock = (struct sock *)obj;
|
||||
assert( obj->ops == &sock_ops );
|
||||
|
|
|
@ -96,7 +96,7 @@ struct thread_apc
|
|||
};
|
||||
|
||||
static void dump_thread_apc( struct object *obj, int verbose );
|
||||
static int thread_apc_signaled( struct object *obj, struct thread *thread );
|
||||
static int thread_apc_signaled( struct object *obj, struct wait_queue_entry *entry );
|
||||
static void thread_apc_destroy( struct object *obj );
|
||||
static void clear_apc_queue( struct list *queue );
|
||||
|
||||
|
@ -124,7 +124,7 @@ static const struct object_ops thread_apc_ops =
|
|||
/* thread operations */
|
||||
|
||||
static void dump_thread( struct object *obj, int verbose );
|
||||
static int thread_signaled( struct object *obj, struct thread *thread );
|
||||
static int thread_signaled( struct object *obj, struct wait_queue_entry *entry );
|
||||
static unsigned int thread_map_access( struct object *obj, unsigned int access );
|
||||
static void thread_poll_event( struct fd *fd, int event );
|
||||
static void destroy_thread( struct object *obj );
|
||||
|
@ -321,7 +321,7 @@ static void dump_thread( struct object *obj, int verbose )
|
|||
thread->id, thread->unix_pid, thread->unix_tid, thread->state );
|
||||
}
|
||||
|
||||
static int thread_signaled( struct object *obj, struct thread *thread )
|
||||
static int thread_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct thread *mythread = (struct thread *)obj;
|
||||
return (mythread->state == TERMINATED);
|
||||
|
@ -344,7 +344,7 @@ static void dump_thread_apc( struct object *obj, int verbose )
|
|||
fprintf( stderr, "APC owner=%p type=%u\n", apc->owner, apc->call.type );
|
||||
}
|
||||
|
||||
static int thread_apc_signaled( struct object *obj, struct thread *thread )
|
||||
static int thread_apc_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct thread_apc *apc = (struct thread_apc *)obj;
|
||||
return apc->executed;
|
||||
|
@ -635,12 +635,12 @@ static int check_wait( struct thread *thread )
|
|||
/* Note: we must check them all anyway, as some objects may
|
||||
* want to do something when signaled, even if others are not */
|
||||
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
||||
not_ok |= !entry->obj->ops->signaled( entry->obj, thread );
|
||||
not_ok |= !entry->obj->ops->signaled( entry->obj, entry );
|
||||
if (not_ok) goto other_checks;
|
||||
/* Wait satisfied: tell it to all objects */
|
||||
signaled = 0;
|
||||
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
||||
if (entry->obj->ops->satisfied( entry->obj, thread ))
|
||||
if (entry->obj->ops->satisfied( entry->obj, entry ))
|
||||
signaled = STATUS_ABANDONED_WAIT_0;
|
||||
return signaled;
|
||||
}
|
||||
|
@ -648,10 +648,10 @@ static int check_wait( struct thread *thread )
|
|||
{
|
||||
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
||||
{
|
||||
if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
|
||||
if (!entry->obj->ops->signaled( entry->obj, entry )) continue;
|
||||
/* Wait satisfied: tell it to the object */
|
||||
signaled = i;
|
||||
if (entry->obj->ops->satisfied( entry->obj, thread ))
|
||||
if (entry->obj->ops->satisfied( entry->obj, entry ))
|
||||
signaled = i + STATUS_ABANDONED_WAIT_0;
|
||||
return signaled;
|
||||
}
|
||||
|
|
|
@ -52,8 +52,8 @@ struct timer
|
|||
|
||||
static void timer_dump( struct object *obj, int verbose );
|
||||
static struct object_type *timer_get_type( struct object *obj );
|
||||
static int timer_signaled( struct object *obj, struct thread *thread );
|
||||
static int timer_satisfied( struct object *obj, struct thread *thread );
|
||||
static int timer_signaled( struct object *obj, struct wait_queue_entry *entry );
|
||||
static int timer_satisfied( struct object *obj, struct wait_queue_entry *entry );
|
||||
static unsigned int timer_map_access( struct object *obj, unsigned int access );
|
||||
static void timer_destroy( struct object *obj );
|
||||
|
||||
|
@ -194,14 +194,14 @@ static struct object_type *timer_get_type( struct object *obj )
|
|||
return get_object_type( &str );
|
||||
}
|
||||
|
||||
static int timer_signaled( struct object *obj, struct thread *thread )
|
||||
static int timer_signaled( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct timer *timer = (struct timer *)obj;
|
||||
assert( obj->ops == &timer_ops );
|
||||
return timer->signaled;
|
||||
}
|
||||
|
||||
static int timer_satisfied( struct object *obj, struct thread *thread )
|
||||
static int timer_satisfied( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct timer *timer = (struct timer *)obj;
|
||||
assert( obj->ops == &timer_ops );
|
||||
|
|
Loading…
Reference in New Issue