server: Don't queue a hardware WM_MOUSEMOVE if the position hasn't changed.

This commit is contained in:
Alexandre Julliard 2011-04-06 21:07:04 +02:00
parent 34b8c639ce
commit 3909f51122
2 changed files with 23 additions and 14 deletions

View File

@ -203,7 +203,7 @@ static const struct object_ops thread_input_ops =
/* pointer to input structure of foreground thread */
static unsigned int last_input_time;
static void queue_hardware_message( struct desktop *desktop, struct message *msg );
static void queue_hardware_message( struct desktop *desktop, struct message *msg, int always_queue );
static void free_message( struct message *msg );
/* set the caret window in a given thread input */
@ -343,7 +343,7 @@ static void set_cursor_pos( struct desktop *desktop, int x, int y )
msg->data_size = sizeof(*msg_data);
msg_data->x = x;
msg_data->y = y;
queue_hardware_message( desktop, msg );
queue_hardware_message( desktop, msg, 1 );
}
/* set the cursor clip rectangle */
@ -464,9 +464,10 @@ static inline unsigned int get_unique_id(void)
static int merge_message( struct thread_input *input, const struct message *msg )
{
struct message *prev;
struct list *ptr = list_tail( &input->msg_list );
struct list *ptr;
if (!ptr) return 0;
if (msg->msg != WM_MOUSEMOVE) return 0;
if (!(ptr = list_tail( &input->msg_list ))) return 0;
prev = LIST_ENTRY( ptr, struct message, entry );
if (prev->result) return 0;
if (prev->win && msg->win && prev->win != msg->win) return 0;
@ -525,7 +526,7 @@ static void store_message_result( struct message_result *res, lparam_t result, u
if (!error && result) /* rejected by the hook */
free_message( res->hardware_msg );
else
queue_hardware_message( res->desktop, res->hardware_msg );
queue_hardware_message( res->desktop, res->hardware_msg, 0 );
res->hardware_msg = NULL;
}
@ -1274,7 +1275,7 @@ static void release_hardware_message( struct msg_queue *queue, unsigned int hw_i
if (owner->queue->input != input)
{
list_remove( &msg->entry );
if (msg->msg == WM_MOUSEMOVE && merge_message( owner->queue->input, msg ))
if (merge_message( owner->queue->input, msg ))
{
free_message( msg );
release_object( owner );
@ -1323,7 +1324,7 @@ static user_handle_t find_hardware_message_window( struct desktop *desktop, stru
}
/* queue a hardware message into a given thread input */
static void queue_hardware_message( struct desktop *desktop, struct message *msg )
static void queue_hardware_message( struct desktop *desktop, struct message *msg, int always_queue )
{
user_handle_t win;
struct thread *thread;
@ -1333,6 +1334,7 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
update_input_key_state( desktop, desktop->keystate, msg );
last_input_time = get_tick_count();
if (msg->msg != WM_MOUSEMOVE) always_queue = 1;
if (is_keyboard_msg( msg ))
{
@ -1344,8 +1346,11 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
{
if (msg->msg == WM_MOUSEMOVE)
{
desktop->cursor.x = min(max(data->x, desktop->cursor.clip.left), desktop->cursor.clip.right-1);
desktop->cursor.y = min(max(data->y, desktop->cursor.clip.top), desktop->cursor.clip.bottom-1);
int x = min( max( data->x, desktop->cursor.clip.left ), desktop->cursor.clip.right-1 );
int y = min( max( data->y, desktop->cursor.clip.top ), desktop->cursor.clip.bottom-1 );
if (desktop->cursor.x != x || desktop->cursor.y != y) always_queue = 1;
desktop->cursor.x = x;
desktop->cursor.y = y;
desktop->cursor.last_change = get_tick_count();
}
if (desktop->keystate[VK_LBUTTON] & 0x80) msg->wparam |= MK_LBUTTON;
@ -1375,7 +1380,10 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
}
input = thread->queue->input;
if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free_message( msg );
if (win != desktop->cursor.win) always_queue = 1;
desktop->cursor.win = win;
if (!always_queue || merge_message( input, msg )) free_message( msg );
else
{
msg->unique_id = 0; /* will be set once we return it to the app */
@ -1514,10 +1522,10 @@ static int queue_mouse_message( struct desktop *desktop, user_handle_t win, cons
if (!(flags & ((1 << sizeof(messages)/sizeof(messages[0])) - 1)))
{
if (!(wait = send_hook_ll_message( desktop, msg, input, sender )))
queue_hardware_message( desktop, msg );
queue_hardware_message( desktop, msg, 0 );
}
else if (!send_hook_ll_message( desktop, msg, input, NULL ))
queue_hardware_message( desktop, msg );
queue_hardware_message( desktop, msg, 0 );
}
return wait;
}
@ -1628,7 +1636,7 @@ static int queue_keyboard_message( struct desktop *desktop, user_handle_t win, c
break;
}
if (!(wait = send_hook_ll_message( desktop, msg, input, sender )))
queue_hardware_message( desktop, msg );
queue_hardware_message( desktop, msg, 1 );
return wait;
}
@ -1658,7 +1666,7 @@ static void queue_custom_hardware_message( struct desktop *desktop, user_handle_
msg->data = msg_data;
msg->data_size = sizeof(*msg_data);
queue_hardware_message( desktop, msg );
queue_hardware_message( desktop, msg, 1 );
}
/* check message filter for a hardware message */

View File

@ -58,6 +58,7 @@ struct global_cursor
rectangle_t clip; /* cursor clip rectangle */
unsigned int clip_msg; /* message to post for cursor clip changes */
unsigned int last_change; /* time of last position change */
user_handle_t win; /* window that contains the cursor */
};
struct desktop