include: Update the d3d12 headers from vkd3d.

This corresponds to vkd3d as of commit
ffa7bd39f399c70c3c73775284cfc0587462ee9b.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2020-11-27 17:32:59 +03:30 committed by Alexandre Julliard
parent 74859a9cdc
commit 382c785880
1 changed files with 24 additions and 0 deletions

View File

@ -88,6 +88,7 @@ typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT
D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = 0x1,
D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2,
} D3D12_SHADER_MIN_PRECISION_SUPPORT;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_MIN_PRECISION_SUPPORT);")
typedef enum D3D12_TILED_RESOURCES_TIER
{
@ -159,6 +160,7 @@ typedef enum D3D12_FORMAT_SUPPORT1
D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = 0x20000000,
D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000,
} D3D12_FORMAT_SUPPORT1;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT1);")
typedef enum D3D12_FORMAT_SUPPORT2
{
@ -175,6 +177,7 @@ typedef enum D3D12_FORMAT_SUPPORT2
D3D12_FORMAT_SUPPORT2_TILED = 0x00000200,
D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
} D3D12_FORMAT_SUPPORT2;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT2);")
typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE
{
@ -198,6 +201,7 @@ typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS
D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4,
D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8,
} D3D12_SHADER_CACHE_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_SUPPORT_FLAGS);")
typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
{
@ -210,6 +214,7 @@ typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 0x20,
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 0x40,
} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_LIST_SUPPORT_FLAGS);")
typedef enum D3D12_VIEW_INSTANCING_TIER
{
@ -412,6 +417,7 @@ typedef enum D3D12_HEAP_FLAGS
D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44,
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84,
} D3D12_HEAP_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_HEAP_FLAGS);")
typedef struct D3D12_HEAP_DESC
{
@ -503,6 +509,12 @@ typedef enum D3D12_RESOURCE_STATES
D3D12_RESOURCE_STATE_GENERIC_READ = 0x1 | 0x2 | 0x40 | 0x80 | 0x200 | 0x800,
D3D12_RESOURCE_STATE_PRESENT = 0x0,
D3D12_RESOURCE_STATE_PREDICATION = 0x200,
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000,
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE = 0x20000,
D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ = 0x40000,
D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE = 0x80000,
D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ = 0x200000,
D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000,
} D3D12_RESOURCE_STATES;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_STATES);")
@ -519,6 +531,7 @@ typedef enum D3D12_RESOURCE_BARRIER_FLAGS
D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1,
D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2,
} D3D12_RESOURCE_BARRIER_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_BARRIER_FLAGS);")
typedef struct D3D12_RESOURCE_TRANSITION_BARRIER
{
@ -665,6 +678,7 @@ typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
} D3D12_DESCRIPTOR_RANGE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_RANGE_FLAGS);")
typedef struct D3D12_DESCRIPTOR_RANGE1
{
@ -708,6 +722,7 @@ typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
} D3D12_ROOT_DESCRIPTOR_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_ROOT_DESCRIPTOR_FLAGS);")
typedef struct D3D12_ROOT_DESCRIPTOR1
{
@ -901,6 +916,7 @@ typedef enum D3D12_ROOT_SIGNATURE_FLAGS
D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20,
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40,
} D3D12_ROOT_SIGNATURE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_ROOT_SIGNATURE_FLAGS);")
typedef struct D3D12_ROOT_SIGNATURE_DESC
{
@ -951,6 +967,7 @@ typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS
D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0x0,
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1,
} D3D12_DESCRIPTOR_HEAP_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_HEAP_FLAGS);")
typedef struct D3D12_DESCRIPTOR_HEAP_DESC
{
@ -988,6 +1005,7 @@ typedef enum D3D12_BUFFER_SRV_FLAGS
D3D12_BUFFER_SRV_FLAG_NONE = 0x0,
D3D12_BUFFER_SRV_FLAG_RAW = 0x1,
} D3D12_BUFFER_SRV_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_BUFFER_SRV_FLAGS);")
typedef enum D3D12_SHADER_COMPONENT_MAPPING
{
@ -1123,6 +1141,7 @@ typedef enum D3D12_BUFFER_UAV_FLAGS
D3D12_BUFFER_UAV_FLAG_NONE = 0x0,
D3D12_BUFFER_UAV_FLAG_RAW = 0x1,
} D3D12_BUFFER_UAV_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_BUFFER_UAV_FLAGS);")
typedef struct D3D12_BUFFER_UAV
{
@ -1569,6 +1588,7 @@ typedef enum D3D12_PIPELINE_STATE_FLAGS
D3D12_PIPELINE_STATE_FLAG_NONE = 0x0,
D3D12_PIPELINE_STATE_FLAG_DEBUG = 0x1,
} D3D12_PIPELINE_STATE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_PIPELINE_STATE_FLAGS);")
typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC
{
@ -1624,6 +1644,7 @@ typedef enum D3D12_COMMAND_QUEUE_FLAGS
D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0,
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1,
} D3D12_COMMAND_QUEUE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_QUEUE_FLAGS);")
typedef struct D3D12_COMMAND_QUEUE_DESC
{
@ -1907,6 +1928,7 @@ typedef enum D3D12_TILE_COPY_FLAGS
D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2,
D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4,
} D3D12_TILE_COPY_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_TILE_COPY_FLAGS);")
typedef struct D3D12_INDEX_BUFFER_VIEW
{
@ -2193,6 +2215,7 @@ typedef enum D3D12_TILE_MAPPING_FLAGS
D3D12_TILE_MAPPING_FLAG_NONE = 0x0,
D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1,
} D3D12_TILE_MAPPING_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_TILE_MAPPING_FLAGS);")
[
uuid(0ec870a6-5d7e-4c22-8cfc-5baae07616ed),
@ -2240,6 +2263,7 @@ typedef enum D3D12_FENCE_FLAGS
D3D12_FENCE_FLAG_SHARED = 0x1,
D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2,
} D3D12_FENCE_FLAGS;
cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_FENCE_FLAGS);")
typedef enum D3D12_QUERY_HEAP_TYPE
{