winmm: A couple of simple fixes for winmm compilation on 64bit platforms.
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2d956be11d
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37afecb883
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@ -397,7 +397,7 @@ static int JACK_callback_wwo (nframes_t nframes, void *arg)
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if(wwo->buffer_size < (nframes * sizeof(short) * 2))
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{
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ERR("for some reason JACK_BufSize() didn't allocate enough memory\n");
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ERR("allocated %ld bytes, need %d bytes\n", wwo->buffer_size, (nframes * sizeof(short) * 2));
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ERR("allocated %ld bytes, need %d bytes\n", wwo->buffer_size, (nframes * (unsigned)sizeof(short) * 2));
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return 0;
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}
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@ -732,7 +732,7 @@ UINT WINAPI auxGetVolume(UINT uDeviceID, DWORD* lpdwVolume)
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TRACE("(%04X, %p) !\n", uDeviceID, lpdwVolume);
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if ((wmld = MMDRV_Get((HANDLE)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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if ((wmld = MMDRV_Get((HANDLE)(DWORD_PTR)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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return MMSYSERR_INVALHANDLE;
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return MMDRV_Message(wmld, AUXDM_GETVOLUME, (DWORD_PTR)lpdwVolume, 0L);
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}
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@ -746,7 +746,7 @@ UINT WINAPI auxSetVolume(UINT uDeviceID, DWORD dwVolume)
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TRACE("(%04X, %u) !\n", uDeviceID, dwVolume);
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if ((wmld = MMDRV_Get((HANDLE)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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if ((wmld = MMDRV_Get((HANDLE)(DWORD_PTR)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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return MMSYSERR_INVALHANDLE;
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return MMDRV_Message(wmld, AUXDM_SETVOLUME, dwVolume, 0L);
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}
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@ -758,7 +758,7 @@ UINT WINAPI auxOutMessage(UINT uDeviceID, UINT uMessage, DWORD_PTR dw1, DWORD_PT
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{
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LPWINE_MLD wmld;
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if ((wmld = MMDRV_Get((HANDLE)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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if ((wmld = MMDRV_Get((HANDLE)(DWORD_PTR)uDeviceID, MMDRV_AUX, TRUE)) == NULL)
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return MMSYSERR_INVALHANDLE;
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return MMDRV_Message(wmld, uMessage, dw1, dw2);
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