From 37aadc9e377d7840a607dbabff10de375f9fdde8 Mon Sep 17 00:00:00 2001 From: Konrad Rzepecki Date: Sun, 20 Mar 2011 11:58:08 +0100 Subject: [PATCH] wined3d: Prevent crash when blit_priv is NULL. --- dlls/wined3d/surface.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 104b445c95d..ec959cc57f4 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3924,8 +3924,8 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT } /* Special cases for RenderTargets */ - if ((This->resource.usage & WINED3DUSAGE_RENDERTARGET) - || (src && (src->resource.usage & WINED3DUSAGE_RENDERTARGET))) + if (This->resource.device->blit_priv && ((This->resource.usage & WINED3DUSAGE_RENDERTARGET) + || (src && (src->resource.usage & WINED3DUSAGE_RENDERTARGET)))) { if (SUCCEEDED(IWineD3DSurfaceImpl_BltOverride(This, DestRect, src, SrcRect, flags, DDBltFx, Filter))) return WINED3D_OK;