ntdll: Avoid setting IS_TEXT_UNICODE_NUL_BYTES for the last byte of an ANSI string.

This commit is contained in:
Mikolaj Zalewski 2007-10-16 17:49:28 -07:00 committed by Alexandre Julliard
parent 323f09b022
commit 370b881fcd
2 changed files with 4 additions and 1 deletions

View File

@ -1610,6 +1610,9 @@ BOOLEAN WINAPI RtlIsTextUnicode( LPCVOID buf, INT len, INT *pf )
/* Check for an odd length ... pass if even. */
if (len & 1) out_flags |= IS_TEXT_UNICODE_ODD_LENGTH;
if (((char *)buf)[len - 1] == 0)
len--; /* Windows seems to do something like that to avoid e.g. false IS_TEXT_UNICODE_NULL_BYTES */
len /= sizeof(WCHAR);
/* Windows only checks the first 256 characters */
if (len > 256) len = 256;

View File

@ -1677,7 +1677,7 @@ static void test_RtlIsTextUnicode(void)
int flags;
int i;
todo_wine ok(!pRtlIsTextUnicode(ascii, sizeof(ascii), NULL), "ASCII text detected as Unicode\n");
ok(!pRtlIsTextUnicode(ascii, sizeof(ascii), NULL), "ASCII text detected as Unicode\n");
ok(pRtlIsTextUnicode(unicode, sizeof(unicode), NULL), "Text should be Unicode\n");
ok(!pRtlIsTextUnicode(unicode, sizeof(unicode) - 1, NULL), "Text should be Unicode\n");