diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index c64ac9e46ff..dfa96f6fa7f 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2213,7 +2213,7 @@ HRESULT CDECL wined3d_device_set_light_enable(struct wined3d_device *device, UIN return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_light_enable(struct wined3d_device *device, UINT light_idx, BOOL *enable) +HRESULT CDECL wined3d_device_get_light_enable(const struct wined3d_device *device, UINT light_idx, BOOL *enable) { UINT hash_idx = LIGHTMAP_HASHFUNC(light_idx); struct wined3d_light_info *light_info = NULL; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 7b9a576165e..e22feb52ef7 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2223,7 +2223,7 @@ HRESULT __cdecl wined3d_device_get_front_buffer_data(struct wined3d_device *devi void __cdecl wined3d_device_get_gamma_ramp(struct wined3d_device *device, UINT swapchain_idx, WINED3DGAMMARAMP *ramp); HRESULT __cdecl wined3d_device_get_index_buffer(struct wined3d_device *device, struct wined3d_buffer **index_buffer); HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light); -HRESULT __cdecl wined3d_device_get_light_enable(struct wined3d_device *device, UINT light_idx, BOOL *enable); +HRESULT __cdecl wined3d_device_get_light_enable(const struct wined3d_device *device, UINT light_idx, BOOL *enable); HRESULT __cdecl wined3d_device_get_material(struct wined3d_device *device, WINED3DMATERIAL *material); float __cdecl wined3d_device_get_npatch_mode(struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_palette_entries(struct wined3d_device *device,