d3d9/tests: Test focus loss message filtering.
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@ -3135,8 +3135,9 @@ struct message
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WPARAM expect_wparam;
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};
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static const struct message *expect_messages, *unexpected_messages;
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static const struct message *expect_messages;
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static HWND device_window, focus_window;
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static BOOL windowposchanged_received;
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struct wndproc_thread_param
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{
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@ -3184,12 +3185,12 @@ static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM
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}
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}
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if (unexpected_messages)
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{
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const struct message *i;
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for (i = unexpected_messages; i->message; i++)
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ok(i->message != message, "Got unexpected message %x on window %p.\n", message, hwnd);
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}
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/* KDE randomly does something with the hidden window during the
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* mode change that sometimes generates a WM_WINDOWPOSCHANGING
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* message. A WM_WINDOWPOSCHANGED message is not generated, so
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* just flag WM_WINDOWPOSCHANGED as bad. */
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if (message == WM_WINDOWPOSCHANGED)
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windowposchanged_received = TRUE;
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return DefWindowProcA(hwnd, message, wparam, lparam);
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}
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@ -3312,24 +3313,31 @@ static void test_wndproc(void)
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{WM_ACTIVATEAPP, FOCUS_WINDOW, TRUE, FALSE},
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{0, 0, FALSE, 0},
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};
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static const struct message focus_loss_messages_hidden_unexpected[] =
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static const struct message focus_loss_messages_filtered[] =
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{
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/* KDE randomly does something with the hidden window during the
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* mode change that sometimes generates a WM_WINDOWPOSCHANGING
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* message. A WM_WINDOWPOSCHANGED message is not generated, so
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* just flag WM_WINDOWPOSCHANGED as bad. */
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{WM_WINDOWPOSCHANGED, 0, FALSE, 0},
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/* WM_ACTIVATE is delivered to the window proc because it is
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* generated by SetForegroundWindow before the d3d routine
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* starts it work. Don't check for it due to focus-follows-mouse
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* WMs though. */
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{WM_DISPLAYCHANGE, FOCUS_WINDOW, FALSE, 0},
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{WM_ACTIVATEAPP, FOCUS_WINDOW, TRUE, FALSE},
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{0, 0, FALSE, 0},
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};
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static const struct message reactivate_messages_filtered[] =
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{
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{WM_ACTIVATEAPP, FOCUS_WINDOW, TRUE, TRUE},
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{0, 0, FALSE, 0},
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};
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static const struct
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{
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DWORD create_flags;
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const struct message *focus_loss_messages, *reactivate_messages;
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BOOL iconic;
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}
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tests[] =
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{
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{0, focus_loss_messages, reactivate_messages},
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{CREATE_DEVICE_NOWINDOWCHANGES, focus_loss_messages_nowc, reactivate_messages_nowc},
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{0, focus_loss_messages, reactivate_messages, TRUE},
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{CREATE_DEVICE_NOWINDOWCHANGES, focus_loss_messages_nowc, reactivate_messages_nowc, FALSE},
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};
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d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
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@ -3551,12 +3559,12 @@ static void test_wndproc(void)
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flush_events();
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expect_messages = focus_loss_messages_hidden;
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unexpected_messages = focus_loss_messages_hidden_unexpected;
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windowposchanged_received = FALSE;
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SetForegroundWindow(GetDesktopWindow());
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ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
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expect_messages->message, expect_messages->window, i);
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ok(!windowposchanged_received, "Received WM_WINDOWPOSCHANGED but did not expect it.\n");
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expect_messages = NULL;
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unexpected_messages = NULL;
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ok(ret, "Failed to get display mode.\n");
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@ -3586,12 +3594,73 @@ static void test_wndproc(void)
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ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx, i=%u.\n",
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(LONG_PTR)test_proc, proc, i);
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/* Hide the device window. It prevents WM_ACTIVATEAPP messages from being sent
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* on native in the test below. It isn't needed anyways. Creating the third
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* device will show it again. */
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filter_messages = NULL;
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ShowWindow(device_window, SW_HIDE);
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filter_messages = focus_window;
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device_desc.device_window = focus_window;
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if (!(device = create_device(d3d9, focus_window, &device_desc)))
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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goto done;
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}
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filter_messages = NULL;
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SetForegroundWindow(focus_window); /* For KDE. */
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flush_events();
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expect_messages = focus_loss_messages_filtered;
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windowposchanged_received = FALSE;
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SetForegroundWindow(GetDesktopWindow());
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ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
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expect_messages->message, expect_messages->window, i);
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if (tests[i].create_flags & CREATE_DEVICE_NOWINDOWCHANGES)
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ok(!windowposchanged_received, "Received WM_WINDOWPOSCHANGED but did not expect it, i=%u.\n", i);
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else
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todo_wine ok(!windowposchanged_received, "Received WM_WINDOWPOSCHANGED but did not expect it, i=%u.\n", i);
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expect_messages = NULL;
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/* The window is iconic even though no message was sent. */
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ok(!IsIconic(focus_window) == !tests[i].iconic,
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"Expected IsIconic %u, got %u, i=%u.\n", tests[i].iconic, IsIconic(focus_window), i);
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hr = IDirect3DDevice9_TestCooperativeLevel(device);
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ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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if (tests[i].create_flags & CREATE_DEVICE_NOWINDOWCHANGES)
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ShowWindow(focus_window, SW_MINIMIZE);
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ShowWindow(focus_window, SW_RESTORE);
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/* Make sure the SetWindowPos call done by d3d9 is not a no-op. */
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SetWindowPos(focus_window, NULL, 10, 10, 100, 100, SWP_NOZORDER | SWP_NOACTIVATE);
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SetForegroundWindow(GetDesktopWindow());
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flush_events();
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SetForegroundWindow(GetDesktopWindow()); /* For FVWM. */
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flush_events();
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expect_messages = reactivate_messages_filtered;
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windowposchanged_received = FALSE;
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SetForegroundWindow(focus_window);
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flush_events();
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ok(!expect_messages->message, "Expected message %#x for window %#x, but didn't receive it, i=%u.\n",
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expect_messages->message, expect_messages->window, i);
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/* About 1 in 8 test runs receives WM_WINDOWPOSCHANGED on Vista. */
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if (tests[i].create_flags & CREATE_DEVICE_NOWINDOWCHANGES)
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ok(!windowposchanged_received || broken(1),
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"Received WM_WINDOWPOSCHANGED but did not expect it, i=%u.\n", i);
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else
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todo_wine ok(!windowposchanged_received || broken(1),
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"Received WM_WINDOWPOSCHANGED but did not expect it, i=%u.\n", i);
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expect_messages = NULL;
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filter_messages = focus_window;
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hr = IDirect3DDevice9_TestCooperativeLevel(device);
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ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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ref = IDirect3DDevice9_Release(device);
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ok(ref == 0, "The device was not properly freed: refcount %u, i=%u.\n", ref, i);
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