d3d9/tests: Test drawing with D3DPOOL_SYSTEMMEM textures.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2019-01-24 01:10:59 +01:00 committed by Alexandre Julliard
parent 6821c3f231
commit 35e7d1e1f7
1 changed files with 29 additions and 0 deletions

View File

@ -24328,9 +24328,11 @@ static void test_sysmem_draw(void)
{
IDirect3DVertexBuffer9 *vb, *vb_s0, *vb_s1, *dst_vb;
IDirect3DVertexDeclaration9 *vertex_declaration;
IDirect3DTexture9 *texture;
IDirect3DIndexBuffer9 *ib;
IDirect3DDevice9 *device;
struct vec4 *dst_data;
D3DLOCKED_RECT lr;
IDirect3D9 *d3d;
D3DCOLOR colour;
unsigned int i;
@ -24339,6 +24341,7 @@ static void test_sysmem_draw(void)
HRESULT hr;
BYTE *data;
static const DWORD texture_data[4] = {0xffff0000, 0xff00ff00, 0xff0000ff, 0xffffffff};
static const D3DVERTEXELEMENT9 decl_elements[] =
{
{0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
@ -24518,9 +24521,35 @@ static void test_sysmem_draw(void)
colour = getPixelColor(device, 320, 240);
ok(color_match(colour, 0x00443322, 1), "Got unexpected colour 0x%08x.\n", colour);
hr = IDirect3DDevice9_CreateTexture(device, 2, 2, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &texture, NULL);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memset(&lr, 0, sizeof(lr));
hr = IDirect3DTexture9_LockRect(texture, 0, &lr, NULL, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
memcpy(lr.pBits, texture_data, sizeof(texture_data));
hr = IDirect3DTexture9_UnlockRect(texture, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0x77777777, 0.0f, 0);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_BeginScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, 0, 2);
ok(hr == D3D_OK || hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_EndScene(device);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
IDirect3DTexture9_Release(texture);
IDirect3DVertexBuffer9_Release(vb_s1);
IDirect3DVertexBuffer9_Release(vb_s0);
IDirect3DVertexDeclaration9_Release(vertex_declaration);