server: Store the time of the socket connection.
Based on a patch by Erich Hoover.
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@ -107,6 +107,7 @@ struct sock
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unsigned int message; /* message to send */
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obj_handle_t wparam; /* message wparam (socket handle) */
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int errors[FD_MAX_EVENTS]; /* event errors */
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timeout_t connect_time;/* time the socket was connected */
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struct sock *deferred; /* socket that waits for a deferred accept */
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struct async_queue *read_q; /* queue for asynchronous reads */
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struct async_queue *write_q; /* queue for asynchronous writes */
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@ -401,6 +402,7 @@ static void sock_poll_event( struct fd *fd, int event )
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/* we got connected */
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sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE;
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sock->state &= ~FD_CONNECT;
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sock->connect_time = current_time;
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}
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}
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else if (sock->state & FD_WINE_LISTENING)
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@ -618,6 +620,7 @@ static void init_sock(struct sock *sock)
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sock->window = 0;
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sock->message = 0;
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sock->wparam = 0;
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sock->connect_time = 0;
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sock->deferred = NULL;
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sock->read_q = NULL;
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sock->write_q = NULL;
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@ -725,6 +728,7 @@ static struct sock *accept_socket( obj_handle_t handle )
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acceptsock->family = sock->family;
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acceptsock->window = sock->window;
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acceptsock->message = sock->message;
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acceptsock->connect_time = current_time;
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if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
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acceptsock->flags = sock->flags;
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if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj,
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@ -778,6 +782,7 @@ static int accept_into_socket( struct sock *sock, struct sock *acceptsock )
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acceptsock->family = sock->family;
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acceptsock->wparam = 0;
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acceptsock->deferred = NULL;
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acceptsock->connect_time = current_time;
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release_object( acceptsock->fd );
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acceptsock->fd = newfd;
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