wined3d: Blacklist WINED3DFMT_R8G8B8.
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@ -1494,12 +1494,24 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt
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}
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}
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/* This format is nothing special and it is supported perfectly.
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* However, ati and nvidia driver on windows do not mark this format
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* supported(tested with the dxCapsViewer) and pretending to
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* support this format uncovers a bug in Battlefield 1942(fonts are missing)
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* So do the same as Windows drivers and pretend not to support it on dx8 and 9
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* Enable it on dx7. It will need additional checking on dx10 when we support it.
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*/
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if(This->dxVersion > 7 && CheckFormat == WINED3DFMT_R8G8B8) {
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TRACE_(d3d_caps)("[FAILED]\n");
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return WINED3DERR_NOTAVAILABLE;
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}
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switch (CheckFormat) {
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/*****
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* supported: RGB(A) formats
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*/
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case WINED3DFMT_R8G8B8:
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case WINED3DFMT_R8G8B8: /* Enable for dx7, blacklisted for 8 and 9 above */
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case WINED3DFMT_A8R8G8B8:
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case WINED3DFMT_X8R8G8B8:
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case WINED3DFMT_R5G6B5:
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