wined3d: get_drawable_size() needs a context.
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@ -4942,9 +4942,10 @@ HRESULT IWineD3DDeviceImpl_ClearSurface(IWineD3DDeviceImpl *This, IWineD3DSurfa
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}
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}
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ActivateContext(This, (IWineD3DSurface *)target, CTXUSAGE_CLEAR);
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target->get_drawable_size(target, &drawable_width, &drawable_height);
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ActivateContext(This, (IWineD3DSurface *) target, CTXUSAGE_CLEAR);
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ENTER_GL();
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/* Only set the values up once, as they are not changing */
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