Enable dxt2 and dxt4 compressed textures to be created via
Device_CreateSurface.
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@ -673,8 +673,6 @@ HRESULT WINAPI IWineD3DDeviceImpl_CreateSurface(IWineD3DDevice *iface, UINT Wid
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/** FIXME: Check that the format is supported
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* by the device.
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*******************************/
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/* TODO: add support for dxt2 and dxt4 formats */
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if (Format == D3DFMT_DXT2 || Format == D3DFMT_DXT4) return D3DERR_NOTAVAILABLE;
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/* Non-power2 support */
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