dmloader: Simplify the cache list handling.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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c2aa725356
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3531e50c93
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@ -50,8 +50,7 @@ typedef struct IDirectMusicLoaderImpl {
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LONG ref;
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WCHAR *search_paths[ARRAY_SIZE(classes)];
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unsigned int cache_class;
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/* simple cache */
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struct list *pObjects;
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struct list cache;
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} IDirectMusicLoaderImpl;
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@ -190,9 +189,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_GetObject(IDirectMusicLoader8 *ifac
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IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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HRESULT result = S_OK;
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HRESULT ret = S_OK; /* used at the end of function, to determine whether everything went OK */
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry = NULL;
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struct cache_entry *pExistingEntry, *pObjectEntry = NULL;
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LPSTREAM pStream;
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IPersistStream* pPersistStream = NULL;
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@ -215,8 +212,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_GetObject(IDirectMusicLoader8 *ifac
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/* OK, first we iterate through the list of objects we know about; these are either loaded (GetObject, LoadObjectFromFile)
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or set via SetObject; */
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TRACE(": looking if we have object in the cache or if it can be found via alias\n");
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LIST_FOR_EACH(pEntry, This->pObjects) {
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LPWINE_LOADER_ENTRY pExistingEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
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LIST_FOR_EACH_ENTRY(pExistingEntry, &This->cache, struct cache_entry, entry) {
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if ((pDesc->dwValidData & DMUS_OBJ_OBJECT) &&
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(pExistingEntry->Desc.dwValidData & DMUS_OBJ_OBJECT) &&
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IsEqualGUID (&pDesc->guidObject, &pExistingEntry->Desc.guidObject)) {
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@ -412,7 +408,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_GetObject(IDirectMusicLoader8 *ifac
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DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
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pObjectEntry->pObject = pObject;
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pObjectEntry->bInvalidDefaultDLS = FALSE;
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list_add_head (This->pObjects, &pObjectEntry->entry);
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list_add_head(&This->cache, &pObjectEntry->entry);
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} else {
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DMUSIC_CopyDescriptor (&pObjectEntry->Desc, &GotDesc);
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pObjectEntry->pObject = pObject;
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@ -437,7 +433,6 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_SetObject(IDirectMusicLoader8 *ifac
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LPSTREAM pStream;
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LPDIRECTMUSICOBJECT pObject;
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DMUS_OBJECTDESC Desc;
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry, pNewEntry;
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HRESULT hr;
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@ -540,8 +535,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_SetObject(IDirectMusicLoader8 *ifac
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/* sometimes it happens that twisted programs call SetObject for same object twice...
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in such cases, native loader returns S_OK and does nothing... a sound plan */
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LIST_FOR_EACH (pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
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LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
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if (!memcmp (&pObjectEntry->Desc, pDesc, sizeof(DMUS_OBJECTDESC))) {
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TRACE(": exactly same entry already exists\n");
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return S_OK;
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@ -556,7 +550,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_SetObject(IDirectMusicLoader8 *ifac
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/* use this function instead of pure memcpy due to streams (memcpy just copies pointer),
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which is basically used further by app that called SetDescriptor... better safety than exception */
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DMUSIC_CopyDescriptor (&pNewEntry->Desc, pDesc);
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list_add_head (This->pObjects, &pNewEntry->entry);
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list_add_head(&This->cache, &pNewEntry->entry);
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return S_OK;
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}
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@ -660,7 +654,6 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_CacheObject(IDirectMusicLoader8 *if
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IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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DMUS_OBJECTDESC Desc;
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HRESULT result = DMUS_E_LOADER_OBJECTNOTFOUND;
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry = NULL;
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TRACE("(%p, %p)\n", This, pObject);
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@ -671,8 +664,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_CacheObject(IDirectMusicLoader8 *if
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/* now iterate through the list and check if we have an alias (without object), corresponding
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to the descriptor of the input object */
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LIST_FOR_EACH(pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
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LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
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if ((Desc.dwValidData & DMUS_OBJ_OBJECT) &&
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(pObjectEntry->Desc.dwValidData & DMUS_OBJ_OBJECT) &&
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IsEqualGUID (&Desc.guidObject, &pObjectEntry->Desc.guidObject)) {
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@ -740,7 +732,6 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_ReleaseObject(IDirectMusicLoader8 *
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{
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IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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DMUS_OBJECTDESC Desc;
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry = NULL;
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HRESULT result = S_FALSE;
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@ -754,8 +745,7 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_ReleaseObject(IDirectMusicLoader8 *
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/* iterate through the list of objects we know about; check only those with DMUS_OBJ_LOADED */
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TRACE(": looking for the object in cache\n");
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LIST_FOR_EACH(pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY(pEntry, WINE_LOADER_ENTRY, entry);
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LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
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if ((Desc.dwValidData & DMUS_OBJ_OBJECT) &&
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(pObjectEntry->Desc.dwValidData & (DMUS_OBJ_OBJECT | DMUS_OBJ_LOADED)) &&
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IsEqualGUID (&Desc.guidObject, &pObjectEntry->Desc.guidObject)) {
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@ -804,20 +794,18 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_ReleaseObject(IDirectMusicLoader8 *
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return result;
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}
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static HRESULT WINAPI IDirectMusicLoaderImpl_ClearCache(IDirectMusicLoader8 *iface, REFGUID rguidClass)
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static HRESULT WINAPI IDirectMusicLoaderImpl_ClearCache(IDirectMusicLoader8 *iface, REFGUID class)
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{
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IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry;
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TRACE("(%p, %s)\n", This, debugstr_dmguid(rguidClass));
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struct cache_entry *obj;
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LIST_FOR_EACH (pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
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TRACE("(%p, %s)\n", This, debugstr_dmguid(class));
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if ((IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || IsEqualGUID (rguidClass, &pObjectEntry->Desc.guidClass)) &&
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(pObjectEntry->Desc.dwValidData & DMUS_OBJ_LOADED)) {
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LIST_FOR_EACH_ENTRY(obj, &This->cache, struct cache_entry, entry) {
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if ((IsEqualGUID(class, &GUID_DirectMusicAllTypes) || IsEqualGUID(class, &obj->Desc.guidClass)) &&
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(obj->Desc.dwValidData & DMUS_OBJ_LOADED)) {
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/* basically, wrap to ReleaseObject for each object found */
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IDirectMusicLoader8_ReleaseObject (iface, pObjectEntry->pObject);
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IDirectMusicLoader8_ReleaseObject(iface, obj->pObject);
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}
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}
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@ -856,15 +844,12 @@ static HRESULT WINAPI IDirectMusicLoaderImpl_EnumObject(IDirectMusicLoader8 *ifa
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{
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IDirectMusicLoaderImpl *This = impl_from_IDirectMusicLoader8(iface);
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DWORD dwCount = 0;
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struct list *pEntry;
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LPWINE_LOADER_ENTRY pObjectEntry;
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TRACE("(%p, %s, %d, %p)\n", This, debugstr_dmguid(rguidClass), dwIndex, pDesc);
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DM_STRUCT_INIT(pDesc);
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LIST_FOR_EACH (pEntry, This->pObjects) {
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pObjectEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
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LIST_FOR_EACH_ENTRY(pObjectEntry, &This->cache, struct cache_entry, entry) {
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if (IsEqualGUID (rguidClass, &GUID_DirectMusicAllTypes) || IsEqualGUID (rguidClass, &pObjectEntry->Desc.guidClass)) {
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if (dwCount == dwIndex) {
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*pDesc = pObjectEntry->Desc;
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@ -992,9 +977,7 @@ HRESULT WINAPI create_dmloader(REFIID lpcGUID, void **ppobj)
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}
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obj->IDirectMusicLoader8_iface.lpVtbl = &DirectMusicLoader_Loader_Vtbl;
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obj->ref = 0; /* Will be inited with QueryInterface */
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/* init cache/alias list */
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obj->pObjects = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(struct list));
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list_init (obj->pObjects);
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list_init(&obj->cache);
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/* Caching is enabled by default for all classes */
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obj->cache_class = ~0;
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@ -1010,7 +993,7 @@ HRESULT WINAPI create_dmloader(REFIID lpcGUID, void **ppobj)
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collection, loader treats it as "invalid" and returns
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DMUS_E_LOADER_NOFILENAME for all requests for it; basically, we check
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if out input guidObject was overwritten */
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pEntry = list_head (obj->pObjects);
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pEntry = list_head(&obj->cache);
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pDefaultDLSEntry = LIST_ENTRY (pEntry, WINE_LOADER_ENTRY, entry);
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if (!IsEqualGUID(&Desc.guidObject, &GUID_DefaultGMCollection)) {
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pDefaultDLSEntry->bInvalidDefaultDLS = TRUE;
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