windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
435ac84c21
commit
350c8ec3ba
|
@ -20,4 +20,19 @@
|
|||
|
||||
#pragma makedep register
|
||||
|
||||
#ifdef __WIDL__
|
||||
#pragma winrt ns_prefix
|
||||
#endif
|
||||
|
||||
import "inspectable.idl";
|
||||
import "asyncinfo.idl";
|
||||
import "eventtoken.idl";
|
||||
import "windowscontracts.idl";
|
||||
import "windows.foundation.idl";
|
||||
import "windows.devices.haptics.idl";
|
||||
import "windows.gaming.input.forcefeedback.idl";
|
||||
import "windows.system.idl";
|
||||
|
||||
#define DO_NO_IMPORTS
|
||||
#include "windows.gaming.input.idl"
|
||||
#include "windows.gaming.input.custom.idl"
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#pragma winrt ns_prefix
|
||||
#endif
|
||||
|
||||
#ifndef DO_NO_IMPORTS
|
||||
import "inspectable.idl";
|
||||
import "asyncinfo.idl";
|
||||
import "eventtoken.idl";
|
||||
|
@ -27,6 +28,7 @@ import "windowscontracts.idl";
|
|||
import "windows.foundation.idl";
|
||||
import "windows.gaming.input.idl";
|
||||
import "windows.storage.streams.idl";
|
||||
#endif
|
||||
|
||||
namespace Windows.Gaming.Input.Custom {
|
||||
typedef enum XusbDeviceSubtype XusbDeviceSubtype;
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#pragma winrt ns_prefix
|
||||
#endif
|
||||
|
||||
#ifndef DO_NO_IMPORTS
|
||||
import "inspectable.idl";
|
||||
import "asyncinfo.idl";
|
||||
import "eventtoken.idl";
|
||||
|
@ -28,6 +29,7 @@ import "windows.foundation.idl";
|
|||
import "windows.devices.haptics.idl";
|
||||
import "windows.gaming.input.forcefeedback.idl";
|
||||
import "windows.system.idl";
|
||||
#endif
|
||||
|
||||
namespace Windows.Gaming.Input {
|
||||
typedef enum GamepadButtons GamepadButtons;
|
||||
|
|
Loading…
Reference in New Issue