d3d8: Hold the lock in IDirect3DSurface8 methods.
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1ec8788b34
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34d1beed74
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@ -76,7 +76,9 @@ static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
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if (This->parentDevice) IUnknown_Release(This->parentDevice);
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/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
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if (!This->isImplicit) {
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EnterCriticalSection(&d3d8_cs);
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IWineD3DSurface_Release(This->wineD3DSurface);
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LeaveCriticalSection(&d3d8_cs);
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HeapFree(GetProcessHeap(), 0, This);
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}
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}
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@ -88,25 +90,46 @@ static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) {
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/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
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static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
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HRESULT hr;
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TRACE("(%p)->(%p)\n", This, ppDevice);
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EnterCriticalSection(&d3d8_cs);
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hr = IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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/* IDirect3DSurface8 Interface follow: */
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@ -127,6 +150,7 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetContainer(LPDIRECT3DSURFACE8 ifac
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static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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WINED3DSURFACE_DESC wined3ddesc;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
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@ -140,14 +164,19 @@ static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3
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wined3ddesc.Width = &pDesc->Width;
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wined3ddesc.Height = &pDesc->Height;
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return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
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EnterCriticalSection(&d3d8_cs);
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if (pRect) {
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D3DSURFACE_DESC desc;
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IDirect3DSurface8_GetDesc(iface, &desc);
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@ -159,17 +188,25 @@ static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D
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|| (pRect->right > desc.Width)
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|| (pRect->bottom > desc.Height)) {
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WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
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LeaveCriticalSection(&d3d8_cs);
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return D3DERR_INVALIDCALL;
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}
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}
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return IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
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hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
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IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
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HRESULT hr;
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TRACE("(%p) Relay\n", This);
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return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
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EnterCriticalSection(&d3d8_cs);
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hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface);
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LeaveCriticalSection(&d3d8_cs);
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return hr;
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}
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const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =
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