From 34992108bb031c589164111694c860aba25245d6 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 23 Feb 2018 09:48:26 +0330 Subject: [PATCH] wined3d: Explicitly calculate the sub-resource layer in wined3d_surface_upload_data(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/surface.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 0d09c2f77a0..b2df8f947c3 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -783,6 +783,7 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w struct wined3d_texture *texture = surface->container; UINT update_w = src_rect->right - src_rect->left; UINT update_h = src_rect->bottom - src_rect->top; + unsigned int layer; GLenum target; TRACE("surface %p, gl_info %p, format %s, src_rect %s, src_pitch %u, dst_point %s, srgb %#x, data {%#x:%p}.\n", @@ -808,6 +809,7 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w } target = wined3d_texture_get_sub_resource_target(texture, sub_resource_idx); + layer = sub_resource_idx / texture->level_count; if (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_COMPRESSED) { @@ -830,7 +832,7 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w TRACE("Uploading compressed data, target %#x, level %u, layer %u, x %d, y %d, w %u, h %u, " "format %#x, image_size %#x, addr %p.\n", - target, surface->texture_level, surface->texture_layer, dst_point->x, dst_point->y, + target, surface->texture_level, layer, dst_point->x, dst_point->y, update_w, update_h, internal, dst_slice_pitch, addr); if (dst_row_pitch == src_pitch) @@ -838,7 +840,7 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w if (target == GL_TEXTURE_2D_ARRAY) { GL_EXTCALL(glCompressedTexSubImage3D(target, surface->texture_level, dst_point->x, dst_point->y, - surface->texture_layer, update_w, update_h, 1, internal, dst_slice_pitch, addr)); + layer, update_w, update_h, 1, internal, dst_slice_pitch, addr)); } else { @@ -858,7 +860,7 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w if (target == GL_TEXTURE_2D_ARRAY) { GL_EXTCALL(glCompressedTexSubImage3D(target, surface->texture_level, dst_point->x, y, - surface->texture_layer, update_w, format->block_height, 1, internal, dst_row_pitch, addr)); + layer, update_w, format->block_height, 1, internal, dst_row_pitch, addr)); } else { @@ -881,14 +883,14 @@ void wined3d_surface_upload_data(struct wined3d_surface *surface, const struct w TRACE("Uploading data, target %#x, level %u, layer %u, x %d, y %d, w %u, h %u, " "format %#x, type %#x, addr %p.\n", - target, surface->texture_level, surface->texture_layer, - dst_point->x, dst_point->y, update_w, update_h, format->glFormat, format->glType, addr); + target, surface->texture_level, layer, dst_point->x, dst_point->y, + update_w, update_h, format->glFormat, format->glType, addr); gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_ROW_LENGTH, src_pitch / format->byte_count); if (target == GL_TEXTURE_2D_ARRAY) { GL_EXTCALL(glTexSubImage3D(target, surface->texture_level, dst_point->x, dst_point->y, - surface->texture_layer, update_w, update_h, 1, format->glFormat, format->glType, addr)); + layer, update_w, update_h, 1, format->glFormat, format->glType, addr)); } else {