include: Add a couple more UI language APIs.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -909,6 +909,7 @@ WINBASEAPI INT WINAPI GetNumberFormatA(LCID,DWORD,LPCSTR,const NUMBERFMT
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WINBASEAPI INT WINAPI GetNumberFormatW(LCID,DWORD,LPCWSTR,const NUMBERFMTW*,LPWSTR,INT);
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#define GetNumberFormat WINELIB_NAME_AW(GetNumberFormat)
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WINBASEAPI UINT WINAPI GetOEMCP(void);
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WINBASEAPI BOOL WINAPI GetProcessPreferredUILanguages(DWORD,PULONG,PZZWSTR,PULONG);
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WINBASEAPI BOOL WINAPI GetStringTypeA(LCID,DWORD,LPCSTR,INT,LPWORD);
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WINBASEAPI BOOL WINAPI GetStringTypeW(DWORD,LPCWSTR,INT,LPWORD);
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WINBASEAPI BOOL WINAPI GetStringTypeExA(LCID,DWORD,LPCSTR,INT,LPWORD);
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@ -956,6 +957,7 @@ WINBASEAPI BOOL WINAPI SetLocaleInfoA(LCID,LCTYPE,LPCSTR);
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WINBASEAPI BOOL WINAPI SetLocaleInfoW(LCID,LCTYPE,LPCWSTR);
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#define SetLocaleInfo WINELIB_NAME_AW(SetLocaleInfo)
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WINBASEAPI BOOL WINAPI SetThreadLocale(LCID);
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WINBASEAPI LANGID WINAPI SetThreadUILanguage(LANGID);
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WINBASEAPI BOOL WINAPI SetUserGeoID(GEOID);
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WINBASEAPI INT WINAPI WideCharToMultiByte(UINT,DWORD,LPCWSTR,INT,LPSTR,INT,LPCSTR,LPBOOL);
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