dwrite: Initialize allocation size for a family before using it.
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@ -57,7 +57,7 @@ struct dwrite_fontfamily_data {
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struct dwrite_font_data **fonts;
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UINT32 font_count;
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UINT32 alloc;
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UINT32 font_alloc;
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};
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struct dwrite_fontcollection {
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@ -1440,16 +1440,16 @@ static HRESULT add_family_syscollection(struct dwrite_fontcollection *collection
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static HRESULT fontfamily_add_font(struct dwrite_fontfamily_data *family_data, struct dwrite_font_data *font_data)
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{
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if (family_data->font_count + 1 >= family_data->alloc) {
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if (family_data->font_count + 1 >= family_data->font_alloc) {
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struct dwrite_font_data **new_list;
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UINT32 new_alloc;
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new_alloc = family_data->alloc * 2;
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new_alloc = family_data->font_alloc * 2;
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new_list = heap_realloc(family_data->fonts, sizeof(*family_data->fonts) * new_alloc);
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if (!new_list)
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return E_OUTOFMEMORY;
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family_data->fonts = new_list;
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family_data->alloc = new_alloc;
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family_data->font_alloc = new_alloc;
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}
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family_data->fonts[family_data->font_count] = font_data;
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@ -1558,16 +1558,16 @@ static HRESULT init_font_data(IDWriteFactory *factory, IDWriteFontFile *file, UI
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static HRESULT init_fontfamily_data(IDWriteLocalizedStrings *familyname, struct dwrite_fontfamily_data *data)
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{
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data->fonts = heap_alloc(sizeof(*data->fonts)*data->alloc);
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data->ref = 1;
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data->font_count = 0;
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data->font_alloc = 2;
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data->fonts = heap_alloc(sizeof(*data->fonts)*data->font_alloc);
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if (!data->fonts) {
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heap_free(data);
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return E_OUTOFMEMORY;
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}
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data->ref = 1;
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data->font_count = 0;
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data->alloc = 2;
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data->familyname = familyname;
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IDWriteLocalizedStrings_AddRef(familyname);
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@ -1761,7 +1761,7 @@ static HRESULT create_fontfamily(IDWriteLocalizedStrings *familyname, IDWriteFon
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data->ref = 0;
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data->font_count = 0;
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data->alloc = 2;
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data->font_alloc = 2;
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data->fonts = heap_alloc(sizeof(*data->fonts) * 2);
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if (!data->fonts)
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{
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