d3dx9: Factor out {lock|unlock}_surface() functions.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -199,6 +199,53 @@ static const struct {
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{ 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
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};
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static HRESULT lock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock,
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IDirect3DSurface9 **temp_surface)
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{
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IDirect3DDevice9 *device;
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D3DSURFACE_DESC desc;
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HRESULT hr;
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*temp_surface = NULL;
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if (FAILED(hr = IDirect3DSurface9_LockRect(surface, lock, NULL, D3DLOCK_READONLY)))
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{
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IDirect3DSurface9_GetDevice(surface, &device);
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IDirect3DSurface9_GetDesc(surface, &desc);
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if (FAILED(hr = IDirect3DDevice9_CreateRenderTarget(device, desc.Width, desc.Height,
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desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, temp_surface, NULL)))
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{
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IDirect3DDevice9_Release(device);
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return hr;
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}
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if (SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, surface, NULL, *temp_surface, NULL, D3DTEXF_NONE)))
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hr = IDirect3DSurface9_LockRect(*temp_surface, lock, NULL, D3DLOCK_READONLY);
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IDirect3DDevice9_Release(device);
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if (FAILED(hr))
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{
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WARN("Failed to lock surface %p, usage %#x, pool %#x.\n",
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surface, desc.Usage, desc.Pool);
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IDirect3DSurface9_Release(*temp_surface);
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*temp_surface = NULL;
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return hr;
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}
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}
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return hr;
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}
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static HRESULT unlock_surface(IDirect3DSurface9 *surface, D3DLOCKED_RECT *lock,
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IDirect3DSurface9 *temp_surface)
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{
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HRESULT hr;
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if (!temp_surface)
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return IDirect3DSurface9_UnlockRect(surface);
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hr = IDirect3DSurface9_UnlockRect(temp_surface);
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IDirect3DSurface9_Release(temp_surface);
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return hr;
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}
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static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
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{
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unsigned int i;
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@ -1924,7 +1971,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
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const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
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const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
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{
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IDirect3DSurface9 *surface = src_surface;
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IDirect3DSurface9 *temp_surface;
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D3DTEXTUREFILTERTYPE d3d_filter;
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IDirect3DDevice9 *device;
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D3DSURFACE_DESC src_desc;
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@ -1979,32 +2026,14 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
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src_rect = &s;
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}
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if (FAILED(IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY)))
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{
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IDirect3DSurface9_GetDevice(src_surface, &device);
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if (FAILED(IDirect3DDevice9_CreateRenderTarget(device, src_desc.Width, src_desc.Height,
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src_desc.Format, D3DMULTISAMPLE_NONE, 0, TRUE, &surface, NULL)))
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{
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IDirect3DDevice9_Release(device);
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return D3DXERR_INVALIDDATA;
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}
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if (SUCCEEDED(hr = IDirect3DDevice9_StretchRect(device, src_surface, NULL, surface, NULL, D3DTEXF_NONE)))
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hr = IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY);
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IDirect3DDevice9_Release(device);
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if (FAILED(hr))
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{
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IDirect3DSurface9_Release(surface);
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return D3DXERR_INVALIDDATA;
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}
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}
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if (FAILED(lock_surface(src_surface, &lock, &temp_surface)))
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return D3DXERR_INVALIDDATA;
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hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits,
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src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key);
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IDirect3DSurface9_UnlockRect(surface);
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if (surface != src_surface)
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IDirect3DSurface9_Release(surface);
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if (FAILED(unlock_surface(src_surface, &lock, temp_surface)))
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return D3DXERR_INVALIDDATA;
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return hr;
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}
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