From 337dc8a272af7b27cbdecd28d1e8cf5f11e92c54 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 5 Aug 2019 17:39:56 +0430 Subject: [PATCH] wined3d: Use d3d_info to determine BGRA vertex support in context_update_stream_info(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 998aaef81b2..9ce883d9631 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3675,7 +3675,7 @@ static void context_update_stream_info(struct wined3d_context *context, const st else { WORD slow_mask = -!d3d_info->ffp_generic_attributes & (1u << WINED3D_FFP_PSIZE); - slow_mask |= -(!gl_info->supported[ARB_VERTEX_ARRAY_BGRA] && !d3d_info->ffp_generic_attributes) + slow_mask |= -(!d3d_info->vertex_bgra && !d3d_info->ffp_generic_attributes) & ((1u << WINED3D_FFP_DIFFUSE) | (1u << WINED3D_FFP_SPECULAR) | (1u << WINED3D_FFP_BLENDWEIGHT)); if ((stream_info->position_transformed && !d3d_info->xyzrhw)