diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 998aaef81b2..9ce883d9631 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3675,7 +3675,7 @@ static void context_update_stream_info(struct wined3d_context *context, const st else { WORD slow_mask = -!d3d_info->ffp_generic_attributes & (1u << WINED3D_FFP_PSIZE); - slow_mask |= -(!gl_info->supported[ARB_VERTEX_ARRAY_BGRA] && !d3d_info->ffp_generic_attributes) + slow_mask |= -(!d3d_info->vertex_bgra && !d3d_info->ffp_generic_attributes) & ((1u << WINED3D_FFP_DIFFUSE) | (1u << WINED3D_FFP_SPECULAR) | (1u << WINED3D_FFP_BLENDWEIGHT)); if ((stream_info->position_transformed && !d3d_info->xyzrhw)