d3d8/tests: Remove a todo from a test that succeeds.
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@ -634,7 +634,7 @@ static void fog_test(IDirect3DDevice8 *device)
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}
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}
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color = getPixelColor(device, 160, 360);
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color = getPixelColor(device, 160, 360);
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todo_wine ok(color_match(color, 0x00e51900, 4), "Partially fogged quad has color %08x\n", color);
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ok(color_match(color, 0x00e51900, 4), "Partially fogged quad has color %08x\n", color);
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color = getPixelColor(device, 160, 120);
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color = getPixelColor(device, 160, 120);
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ok(color_match(color, D3DCOLOR_ARGB(0x00, 0x00, 0xff, 0x00), 1),
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ok(color_match(color, D3DCOLOR_ARGB(0x00, 0x00, 0xff, 0x00), 1),
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"Fogged out quad has color %08x\n", color);
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"Fogged out quad has color %08x\n", color);
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