diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index acecb2e9ce5..f79fa1571e6 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -10818,7 +10818,7 @@ static void shader_glsl_destroy(struct wined3d_shader *shader) TRACE("Deleting linked programs.\n"); linked_programs = &shader->linked_programs; - if (linked_programs->next) + if (!list_empty(linked_programs)) { struct glsl_shader_prog_link *entry, *entry2; UINT i;