wined3d: Const correctness fixes for ati_fragment_shader.c.

This commit is contained in:
Henri Verbeet 2008-11-26 16:14:39 +01:00 committed by Alexandre Julliard
parent ed6bcc27fa
commit 31d8b27625
1 changed files with 7 additions and 3 deletions

View File

@ -159,7 +159,9 @@ static const char *debug_rep(GLuint rep) {
}
#define GLINFO_LOCATION (*gl_info)
static GLuint register_for_arg(DWORD arg, WineD3D_GL_Info *gl_info, unsigned int stage, GLuint *mod, GLuint *rep, GLuint tmparg) {
static GLuint register_for_arg(DWORD arg, const WineD3D_GL_Info *gl_info,
unsigned int stage, GLuint *mod, GLuint *rep, GLuint tmparg)
{
GLenum ret;
if(mod) *mod = GL_NONE;
@ -224,7 +226,8 @@ static GLuint register_for_arg(DWORD arg, WineD3D_GL_Info *gl_info, unsigned int
return ret;
}
static GLuint find_tmpreg(struct texture_stage_op op[MAX_TEXTURES]) {
static GLuint find_tmpreg(const struct texture_stage_op op[MAX_TEXTURES])
{
int lowest_read = -1;
int lowest_write = -1;
int i;
@ -284,7 +287,8 @@ static GLuint find_tmpreg(struct texture_stage_op op[MAX_TEXTURES]) {
}
}
static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_GL_Info *gl_info) {
static GLuint gen_ati_shader(const struct texture_stage_op op[MAX_TEXTURES], const WineD3D_GL_Info *gl_info)
{
GLuint ret = GL_EXTCALL(glGenFragmentShadersATI(1));
unsigned int stage;
GLuint arg0, arg1, arg2, extrarg;