d3d9: COM cleanup for the IDirect3DTexture9 iface.
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6329d0d47d
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31bea55ef4
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@ -332,7 +332,7 @@ HRESULT cubetexture_init(IDirect3DCubeTexture9Impl *texture, IDirect3DDevice9Imp
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*/
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typedef struct IDirect3DTexture9Impl
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{
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const IDirect3DTexture9Vtbl *lpVtbl;
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IDirect3DTexture9 IDirect3DTexture9_iface;
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LONG ref;
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struct wined3d_texture *wined3d_texture;
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IDirect3DDevice9Ex *parentDevice;
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@ -769,7 +769,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(IDirect3DDevice9Ex *ifa
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}
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TRACE("Created texture %p.\n", object);
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*texture = (IDirect3DTexture9 *)object;
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*texture = &object->IDirect3DTexture9_iface;
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return D3D_OK;
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}
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@ -25,9 +25,15 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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/* IDirect3DTexture9 IUnknown parts follow: */
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static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface, REFIID riid, LPVOID* ppobj) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static inline IDirect3DTexture9Impl *impl_from_IDirect3DTexture9(IDirect3DTexture9 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DTexture9Impl, IDirect3DTexture9_iface);
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(IDirect3DTexture9 *iface, REFIID riid,
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void **ppobj)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
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@ -45,8 +51,9 @@ static HRESULT WINAPI IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 if
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return E_NOINTERFACE;
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}
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static ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static ULONG WINAPI IDirect3DTexture9Impl_AddRef(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("%p increasing refcount to %u.\n", iface, ref);
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@ -62,8 +69,9 @@ static ULONG WINAPI IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface) {
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return ref;
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}
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static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static ULONG WINAPI IDirect3DTexture9Impl_Release(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", iface, ref);
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@ -81,10 +89,10 @@ static ULONG WINAPI IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface) {
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return ref;
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}
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/* IDirect3DTexture9 IDirect3DResource9 Interface follow: */
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static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface, IDirect3DDevice9 **device)
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static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface,
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IDirect3DDevice9 **device)
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{
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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@ -96,8 +104,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetDevice(IDirect3DTexture9 *iface,
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return D3D_OK;
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(IDirect3DTexture9 *iface,
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REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
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@ -110,8 +120,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 if
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return hr;
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(IDirect3DTexture9 *iface,
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REFGUID refguid, void *pData, DWORD *pSizeOfData)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s, data %p, data_size %p.\n",
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@ -124,8 +136,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 if
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return hr;
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(IDirect3DTexture9 *iface,
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REFGUID refguid)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
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@ -137,8 +151,9 @@ static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 i
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return hr;
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}
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static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface, DWORD PriorityNew) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(IDirect3DTexture9 *iface, DWORD PriorityNew)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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DWORD ret;
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TRACE("iface %p, priority %u.\n", iface, PriorityNew);
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@ -150,8 +165,9 @@ static DWORD WINAPI IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface,
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return ret;
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}
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static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -163,8 +179,9 @@ static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface)
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return ret;
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}
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static void WINAPI IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static void WINAPI IDirect3DTexture9Impl_PreLoad(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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TRACE("iface %p.\n", iface);
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@ -173,8 +190,9 @@ static void WINAPI IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface) {
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wined3d_mutex_unlock();
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}
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static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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HRESULT ret;
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TRACE("iface %p.\n", iface);
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@ -187,8 +205,9 @@ static D3DRESOURCETYPE WINAPI IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 i
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}
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/* IDirect3DTexture9 IDirect3DBaseTexture9 Interface follow: */
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static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD LODNew) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(IDirect3DTexture9 *iface, DWORD LODNew)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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DWORD ret;
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TRACE("iface %p, lod %u.\n", iface, LODNew);
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@ -200,8 +219,9 @@ static DWORD WINAPI IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface, DWORD
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return ret;
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}
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static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -213,8 +233,9 @@ static DWORD WINAPI IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface) {
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return ret;
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}
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static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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DWORD ret;
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TRACE("iface %p.\n", iface);
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@ -226,8 +247,10 @@ static DWORD WINAPI IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
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return ret;
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface, D3DTEXTUREFILTERTYPE FilterType) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(IDirect3DTexture9 *iface,
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D3DTEXTUREFILTERTYPE FilterType)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, filter_type %#x.\n", iface, FilterType);
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@ -239,8 +262,9 @@ static HRESULT WINAPI IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTU
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return hr;
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}
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static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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D3DTEXTUREFILTERTYPE ret;
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TRACE("iface %p.\n", iface);
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@ -252,8 +276,9 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LP
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return ret;
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}
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static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface) {
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IDirect3DTexture9Impl *This = (IDirect3DTexture9Impl *)iface;
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static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(IDirect3DTexture9 *iface)
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{
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IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface);
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TRACE("iface %p.\n", iface);
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@ -265,7 +290,7 @@ static void WINAPI IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9
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static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *iface,
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UINT level, D3DSURFACE_DESC *desc)
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{
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IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
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struct wined3d_resource *sub_resource;
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HRESULT hr = D3D_OK;
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@ -296,7 +321,7 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetLevelDesc(IDirect3DTexture9 *ifac
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static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *iface,
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UINT level, IDirect3DSurface9 **surface)
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{
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IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
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struct wined3d_resource *sub_resource;
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TRACE("iface %p, level %u, surface %p.\n", iface, level, surface);
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@ -318,7 +343,7 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetSurfaceLevel(IDirect3DTexture9 *i
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static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
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UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags)
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{
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IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
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struct wined3d_resource *sub_resource;
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HRESULT hr;
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@ -338,7 +363,7 @@ static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(IDirect3DTexture9 *iface,
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static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(IDirect3DTexture9 *iface, UINT level)
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{
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IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
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struct wined3d_resource *sub_resource;
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HRESULT hr;
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@ -354,9 +379,10 @@ static HRESULT WINAPI IDirect3DTexture9Impl_UnlockRect(IDirect3DTexture9 *iface,
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return hr;
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}
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static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(IDirect3DTexture9 *iface, const RECT *dirty_rect)
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static HRESULT WINAPI IDirect3DTexture9Impl_AddDirtyRect(IDirect3DTexture9 *iface,
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const RECT *dirty_rect)
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{
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IDirect3DTexture9Impl *texture = (IDirect3DTexture9Impl *)iface;
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IDirect3DTexture9Impl *texture = impl_from_IDirect3DTexture9(iface);
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HRESULT hr;
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TRACE("iface %p, dirty_rect %s.\n",
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@ -427,7 +453,7 @@ HRESULT texture_init(IDirect3DTexture9Impl *texture, IDirect3DDevice9Impl *devic
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{
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HRESULT hr;
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texture->lpVtbl = &Direct3DTexture9_Vtbl;
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texture->IDirect3DTexture9_iface.lpVtbl = &Direct3DTexture9_Vtbl;
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texture->ref = 1;
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wined3d_mutex_lock();
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