From 3176d936f988d54d8f170cd47bc2fa1f9df4fa66 Mon Sep 17 00:00:00 2001 From: Gerald Pfeifer Date: Fri, 19 Jun 2009 19:01:21 +0200 Subject: [PATCH] ddraw: Fix error checking in IDirect3DExecuteBufferImpl_Execute(). --- dlls/ddraw/executebuffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 73e06579871..6d6d30418c5 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -249,7 +249,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This, TRACE("(%08x,%08x)\n", ci->u1.dlstLightStateType, ci->u2.dwArg[0]); - if (!ci->u1.dlstLightStateType && (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX)) + if (!ci->u1.dlstLightStateType || (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX)) ERR("Unexpected Light State Type\n"); else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) { DWORD matHandle = ci->u2.dwArg[0];