From 31663b9eca3f44ddd0d65cc8cdeed5cb851d8c2b Mon Sep 17 00:00:00 2001 From: "H. Verbeet" Date: Mon, 9 Apr 2007 01:54:20 +0200 Subject: [PATCH] wined3d: Add some StretchRectFilterCaps. --- dlls/wined3d/directx.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index f36c65476e2..460385eee66 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2332,7 +2332,10 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, *pCaps->NumSimultaneousRTs = GL_LIMITS(buffers); - *pCaps->StretchRectFilterCaps = 0; + *pCaps->StretchRectFilterCaps = WINED3DPTFILTERCAPS_MINFPOINT | + WINED3DPTFILTERCAPS_MAGFPOINT | + WINED3DPTFILTERCAPS_MINFLINEAR | + WINED3DPTFILTERCAPS_MAGFLINEAR; *pCaps->VertexTextureFilterCaps = 0; if(*pCaps->VertexShaderVersion == WINED3DVS_VERSION(3,0)) {