d3d9: Pass test as argument to print handler.
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@ -133,7 +133,7 @@ typedef struct state_test {
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/* Test data handlers */
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void (*set_handler) (IDirect3DDevice9* device, const struct state_test* test, const void* data_in);
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void (*get_handler) (IDirect3DDevice9* device, const struct state_test* test, void* data_out);
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void (*print_handler) (const void* data);
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void (*print_handler) (const struct state_test* test, const void* data);
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/* Test arguments */
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const void* test_arg;
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@ -205,9 +205,9 @@ static void execute_test_chain(
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if (test[i].print_handler) {
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trace("Returned data was:\n");
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test[i].print_handler(test[i].return_data);
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test[i].print_handler(&test[i], test[i].return_data);
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trace("Test data was:\n");
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test[i].print_handler(test[i].test_data_out);
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test[i].print_handler(&test[i], test[i].test_data_out);
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}
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}
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@ -219,9 +219,9 @@ static void execute_test_chain(
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if (test[i].print_handler) {
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trace("Returned data was:\n");
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test[i].print_handler(test[i].return_data);
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test[i].print_handler(&test[i], test[i].return_data);
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trace("Default data was:\n");
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test[i].print_handler(test[i].default_data);
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test[i].print_handler(&test[i], test[i].default_data);
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}
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}
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@ -233,9 +233,9 @@ static void execute_test_chain(
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if (test[i].print_handler) {
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trace("Returned data was:\n");
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test[i].print_handler(test[i].return_data);
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test[i].print_handler(&test[i], test[i].return_data);
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trace("Initial data was:\n");
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test[i].print_handler(test[i].initial_data);
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test[i].print_handler(&test[i], test[i].initial_data);
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}
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}
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}
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@ -492,6 +492,7 @@ typedef struct shader_constant_context {
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} shader_constant_context;
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static void shader_constant_print_handler(
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const state_test* test,
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const void* data) {
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const shader_constant_data* scdata = data;
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@ -633,6 +634,7 @@ typedef struct light_context {
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} light_context;
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static void light_print_handler(
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const state_test* test,
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const void* data) {
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const light_data* ldata = data;
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@ -794,6 +796,7 @@ static inline void print_matrix(
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}
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static void transform_print_handler(
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const state_test* test,
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const void* data) {
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const transform_data* tdata = data;
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@ -1096,6 +1099,7 @@ static void render_state_get_handler(
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}
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static void render_state_print_handler(
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const state_test* test,
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const void* data) {
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const render_state_data* rsdata = data;
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