d3dx9_36: Make assemble_shader() static.

This commit is contained in:
Francois Gouget 2010-06-24 10:12:41 +02:00 committed by Alexandre Julliard
parent e6b907b7b3
commit 3133b71e92
1 changed files with 1 additions and 1 deletions

View File

@ -382,7 +382,7 @@ static int wpp_close_output(void)
return 1;
}
HRESULT assemble_shader(const char *preprocShader, const char *preprocMessages,
static HRESULT assemble_shader(const char *preprocShader, const char *preprocMessages,
LPD3DXBUFFER* ppShader, LPD3DXBUFFER* ppErrorMsgs)
{
struct bwriter_shader *shader;