server: Crop the invalidate region against the rectangles of all parents.
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@ -5824,6 +5824,12 @@ static void test_paint_messages(void)
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SetRectRgn( hrgn, 30, 30, 40, 40 );
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check_update_rgn( hchild, hrgn );
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/* invalidated region is cropped by the parent rects */
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SetRect( &rect, 0, 0, 50, 50 );
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RedrawWindow( hchild, &rect, 0, RDW_INVALIDATE | RDW_ERASE );
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SetRectRgn( hrgn, 30, 30, 50, 50 );
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check_update_rgn( hchild, hrgn );
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DestroyWindow( hparent );
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ok(!IsWindow(hchild), "child must be destroyed with its parent\n");
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flush_sequence();
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@ -1036,23 +1036,27 @@ static int get_window_visible_rect( struct window *win, rectangle_t *rect, int f
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/* and converted from client to window coordinates. Helper for (in)validate_window. */
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static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame )
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{
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struct region *tmp = create_empty_region();
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rectangle_t rect;
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struct region *tmp;
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if (!tmp) return NULL;
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if (!get_window_visible_rect( win, &rect, frame )) return NULL;
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if (!(tmp = create_empty_region())) return NULL;
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set_region_rect( tmp, &rect );
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/* get bounding rect in client coords */
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if (frame) set_region_rect( tmp, &win->window_rect );
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else set_region_client_rect( tmp, win );
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if (!is_desktop_window(win))
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offset_region( tmp, -win->client_rect.left, -win->client_rect.top );
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if (region)
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{
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/* map it to client coords */
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offset_region( tmp, win->window_rect.left - win->client_rect.left,
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win->window_rect.top - win->client_rect.top );
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/* intersect specified region with bounding rect */
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if (region && !intersect_region( tmp, region, tmp )) goto done;
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if (!intersect_region( tmp, region, tmp )) goto done;
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if (is_region_empty( tmp )) goto done;
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/* map it to window coords */
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/* map it back to window coords */
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offset_region( tmp, win->client_rect.left - win->window_rect.left,
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win->client_rect.top - win->window_rect.top );
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}
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return tmp;
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done:
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