d3dx9_36: Add D3DXCreateTeapot to d3dx9shape.h.
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@ -39,6 +39,10 @@ HRESULT WINAPI D3DXCreateSphere(LPDIRECT3DDEVICE9 device,
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LPD3DXMESH* mesh,
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LPD3DXBUFFER* adjacency);
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HRESULT WINAPI D3DXCreateTeapot(LPDIRECT3DDEVICE9 device,
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LPD3DXMESH *mesh,
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LPD3DXBUFFER *adjacency);
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#ifdef __cplusplus
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}
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#endif
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