diff --git a/dlls/advapi32/tests/security.c b/dlls/advapi32/tests/security.c index 027af2e5d2c..a1a44bb42a1 100644 --- a/dlls/advapi32/tests/security.c +++ b/dlls/advapi32/tests/security.c @@ -1174,7 +1174,7 @@ static void test_CreateWellKnownSid() cb = sizeof(sid_buffer); if (!pCreateWellKnownSid(i, domainsid, sid_buffer, &cb)) { - skip("Well know SIDs starting from %d are not implemented\n", i); + skip("Well known SIDs starting from %d are not implemented\n", i); break; } } diff --git a/dlls/d3dx9_24/d3dx9_24_main.c b/dlls/d3dx9_24/d3dx9_24_main.c index 1d4e9786a03..bd3e5bd0a9b 100644 --- a/dlls/d3dx9_24/d3dx9_24_main.c +++ b/dlls/d3dx9_24/d3dx9_24_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_25/d3dx9_25_main.c b/dlls/d3dx9_25/d3dx9_25_main.c index 7d1955aac23..2820664b6b1 100644 --- a/dlls/d3dx9_25/d3dx9_25_main.c +++ b/dlls/d3dx9_25/d3dx9_25_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_26/d3dx9_26_main.c b/dlls/d3dx9_26/d3dx9_26_main.c index 570bfeac92e..3924412511e 100644 --- a/dlls/d3dx9_26/d3dx9_26_main.c +++ b/dlls/d3dx9_26/d3dx9_26_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_27/d3dx9_27_main.c b/dlls/d3dx9_27/d3dx9_27_main.c index e872a9dded8..1dfe8e02b19 100644 --- a/dlls/d3dx9_27/d3dx9_27_main.c +++ b/dlls/d3dx9_27/d3dx9_27_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_28/d3dx9_28_main.c b/dlls/d3dx9_28/d3dx9_28_main.c index d861b37841d..044c47059c5 100644 --- a/dlls/d3dx9_28/d3dx9_28_main.c +++ b/dlls/d3dx9_28/d3dx9_28_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_29/d3dx9_29_main.c b/dlls/d3dx9_29/d3dx9_29_main.c index a1dc9ae9d5e..a111c3a70f4 100644 --- a/dlls/d3dx9_29/d3dx9_29_main.c +++ b/dlls/d3dx9_29/d3dx9_29_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_30/d3dx9_30_main.c b/dlls/d3dx9_30/d3dx9_30_main.c index 1cafa4156d7..f22a9344cbb 100644 --- a/dlls/d3dx9_30/d3dx9_30_main.c +++ b/dlls/d3dx9_30/d3dx9_30_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_31/d3dx9_31_main.c b/dlls/d3dx9_31/d3dx9_31_main.c index 13f8e170853..44dd5342027 100644 --- a/dlls/d3dx9_31/d3dx9_31_main.c +++ b/dlls/d3dx9_31/d3dx9_31_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_32/d3dx9_32_main.c b/dlls/d3dx9_32/d3dx9_32_main.c index f03c4397631..74745fb3da2 100644 --- a/dlls/d3dx9_32/d3dx9_32_main.c +++ b/dlls/d3dx9_32/d3dx9_32_main.c @@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_33/d3dx9_33_main.c b/dlls/d3dx9_33/d3dx9_33_main.c index e8e144be434..862e0f13923 100644 --- a/dlls/d3dx9_33/d3dx9_33_main.c +++ b/dlls/d3dx9_33/d3dx9_33_main.c @@ -55,7 +55,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_34/d3dx9_34_main.c b/dlls/d3dx9_34/d3dx9_34_main.c index e34b4d647ca..05c0e724449 100644 --- a/dlls/d3dx9_34/d3dx9_34_main.c +++ b/dlls/d3dx9_34/d3dx9_34_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_35/d3dx9_35_main.c b/dlls/d3dx9_35/d3dx9_35_main.c index bde53688c38..6d5e4d5f389 100644 --- a/dlls/d3dx9_35/d3dx9_35_main.c +++ b/dlls/d3dx9_35/d3dx9_35_main.c @@ -54,7 +54,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/d3dx9_36/d3dx9_36_main.c b/dlls/d3dx9_36/d3dx9_36_main.c index fbf0eedd479..0cdba0c9e04 100644 --- a/dlls/d3dx9_36/d3dx9_36_main.c +++ b/dlls/d3dx9_36/d3dx9_36_main.c @@ -56,7 +56,7 @@ BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) /*********************************************************************** * D3DXCheckVersion - * Checks wether we are compiling against the correct d3d and d3dx library. + * Checks whether we are compiling against the correct d3d and d3dx library. */ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) { diff --git a/dlls/msxml3/cdata.c b/dlls/msxml3/cdata.c index f7f36b206c2..1d646e25768 100644 --- a/dlls/msxml3/cdata.c +++ b/dlls/msxml3/cdata.c @@ -626,7 +626,7 @@ static HRESULT WINAPI domcdata_insertData( TRACE("%p\n", This); - /* If have a NULL or empty string, dont do anything. */ + /* If have a NULL or empty string, don't do anything. */ if(SysStringLen(p) == 0) return S_OK; diff --git a/dlls/msxml3/node.c b/dlls/msxml3/node.c index 0bff8e96e53..4cec2d3bef4 100644 --- a/dlls/msxml3/node.c +++ b/dlls/msxml3/node.c @@ -293,7 +293,7 @@ static HRESULT WINAPI xmlnode_put_nodeValue( TRACE("%p type(%d)\n", This, This->node->type); /* Document, Document Fragment, Document Type, Element, - Entity, Entity Reference, Notation arent supported. */ + Entity, Entity Reference, Notation aren't supported. */ switch ( This->node->type ) { case XML_ATTRIBUTE_NODE: diff --git a/dlls/msxml3/tests/domdoc.c b/dlls/msxml3/tests/domdoc.c index 9e3e72d0b40..00eb52acc22 100644 --- a/dlls/msxml3/tests/domdoc.c +++ b/dlls/msxml3/tests/domdoc.c @@ -788,7 +788,7 @@ static void test_domdoc( void ) /* test put_data */ V_VT(&var) = VT_BSTR; - V_BSTR(&var) = SysAllocString(szOpen); /* Doesnt matter what the string is, cannot set an xml node. */ + V_BSTR(&var) = SysAllocString(szOpen); /* Doesn't matter what the string is, cannot set an xml node. */ r = IXMLDOMProcessingInstruction_put_nodeValue(nodePI, var); ok(r == E_FAIL, "ret %08x\n", r ); VariantClear(&var); diff --git a/dlls/msxml3/text.c b/dlls/msxml3/text.c index 92dec4834f7..52163a2c604 100644 --- a/dlls/msxml3/text.c +++ b/dlls/msxml3/text.c @@ -628,7 +628,7 @@ static HRESULT WINAPI domtext_insertData( TRACE("%p\n", This); - /* If have a NULL or empty string, dont do anything. */ + /* If have a NULL or empty string, don't do anything. */ if(SysStringLen(p) == 0) return S_OK; diff --git a/dlls/qmgr/tests/enum_files.c b/dlls/qmgr/tests/enum_files.c index ff2cb1659f8..eeb80095829 100644 --- a/dlls/qmgr/tests/enum_files.c +++ b/dlls/qmgr/tests/enum_files.c @@ -282,7 +282,7 @@ START_TEST(enum_files) CoInitialize(NULL); for (test = tests; *test; ++test) { - /* Keep state seperate between tests. */ + /* Keep state separate between tests. */ if (!setup()) { skip("Unable to setup test\n"); diff --git a/dlls/qmgr/tests/enum_jobs.c b/dlls/qmgr/tests/enum_jobs.c index 343d97a06da..2b7363155e3 100644 --- a/dlls/qmgr/tests/enum_jobs.c +++ b/dlls/qmgr/tests/enum_jobs.c @@ -307,7 +307,7 @@ START_TEST(enum_jobs) CoInitialize(NULL); for (test = tests; *test; ++test) { - /* Keep state seperate between tests. */ + /* Keep state separate between tests */ if (!setup()) { teardown(); diff --git a/dlls/qmgr/tests/file.c b/dlls/qmgr/tests/file.c index 6b47b9e77d0..05aec1c8b40 100644 --- a/dlls/qmgr/tests/file.c +++ b/dlls/qmgr/tests/file.c @@ -159,7 +159,7 @@ static void test_GetProgress_PreTransfer(void) return; } ok(progress.BytesTotal == BG_SIZE_UNKNOWN, "Got incorrect total size: %llu\n", progress.BytesTotal); - ok(progress.BytesTransferred == 0, "Got incorrect number of transfered bytes: %llu\n", progress.BytesTransferred); + ok(progress.BytesTransferred == 0, "Got incorrect number of transferred bytes: %llu\n", progress.BytesTransferred); ok(progress.Completed == FALSE, "Got incorret completion status\n"); } @@ -178,7 +178,7 @@ START_TEST(file) CoInitialize(NULL); for (test = tests; *test; ++test) { - /* Keep state seperate between tests. */ + /* Keep state separate between tests. */ if (!setup()) { skip("Unable to setup test\n"); diff --git a/dlls/qmgr/tests/job.c b/dlls/qmgr/tests/job.c index fe58fa3398a..e504b862b74 100644 --- a/dlls/qmgr/tests/job.c +++ b/dlls/qmgr/tests/job.c @@ -496,7 +496,7 @@ START_TEST(job) CoInitialize(NULL); for (test = tests; *test; ++test) { - /* Keep state seperate between tests. */ + /* Keep state separate between tests. */ if (!setup()) { skip("Unable to setup test\n"); diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 5a0b7c5adf7..7fe504a2fdf 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3358,7 +3358,7 @@ static void shader_glsl_free(IWineD3DDevice *iface) { } static BOOL shader_glsl_dirty_const(IWineD3DDevice *iface) { - /* TODO: GL_EXT_bindable_uniform can be used to share constants accross shaders */ + /* TODO: GL_EXT_bindable_uniform can be used to share constants across shaders */ return FALSE; } diff --git a/programs/cmd/wcmdmain.c b/programs/cmd/wcmdmain.c index 4c482ee9ead..8d09967f661 100644 --- a/programs/cmd/wcmdmain.c +++ b/programs/cmd/wcmdmain.c @@ -662,7 +662,7 @@ void WCMD_execute (WCHAR *command, WCHAR *redirects, * Redirect stdin, stdout and/or stderr if required. */ - /* STDIN could come from a preceeding pipe, so delete on close if it does */ + /* STDIN could come from a preceding pipe, so delete on close if it does */ if (cmdList && (*cmdList)->pipeFile[0] != 0x00) { WINE_TRACE("Input coming from %s\n", wine_dbgstr_w((*cmdList)->pipeFile)); h = CreateFile ((*cmdList)->pipeFile, GENERIC_READ,