wined3d: Make the device parameter to wined3d_device_get_swapchain() const.

This commit is contained in:
Henri Verbeet 2011-08-28 23:27:48 +02:00 committed by Alexandre Julliard
parent a3f23541c1
commit 2ff7a356d2
2 changed files with 2 additions and 2 deletions

View File

@ -886,7 +886,7 @@ UINT CDECL wined3d_device_get_swapchain_count(const struct wined3d_device *devic
return device->swapchain_count;
}
HRESULT CDECL wined3d_device_get_swapchain(struct wined3d_device *device,
HRESULT CDECL wined3d_device_get_swapchain(const struct wined3d_device *device,
UINT swapchain_idx, struct wined3d_swapchain **swapchain)
{
TRACE("device %p, swapchain_idx %u, swapchain %p.\n",

View File

@ -2252,7 +2252,7 @@ HRESULT __cdecl wined3d_device_get_stream_source(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider);
HRESULT __cdecl wined3d_device_get_surface_from_dc(struct wined3d_device *device,
HDC dc, struct wined3d_surface **surface);
HRESULT __cdecl wined3d_device_get_swapchain(struct wined3d_device *device,
HRESULT __cdecl wined3d_device_get_swapchain(const struct wined3d_device *device,
UINT swapchain_idx, struct wined3d_swapchain **swapchain);
UINT __cdecl wined3d_device_get_swapchain_count(const struct wined3d_device *device);
HRESULT __cdecl wined3d_device_get_texture(struct wined3d_device *device,