wineconsole: Make the user backend work on non-latin1 locales.
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@ -21,12 +21,15 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "winecon_user.h"
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#include "winnls.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(wineconsole);
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WINE_DECLARE_DEBUG_CHANNEL(wc_font);
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UINT g_uiDefaultCharset;
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/* mapping console colors to RGB values */
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COLORREF WCUSER_ColorMap[16] =
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{
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@ -342,7 +345,7 @@ BOOL WCUSER_ValidateFontMetric(const struct inner_data* data, const TEXTMETRIC*
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ret = (tm->tmMaxCharWidth * data->curcfg.win_width < GetSystemMetrics(SM_CXSCREEN) &&
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tm->tmHeight * data->curcfg.win_height < GetSystemMetrics(SM_CYSCREEN));
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return ret && !tm->tmItalic && !tm->tmUnderlined && !tm->tmStruckOut &&
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(tm->tmCharSet == DEFAULT_CHARSET || tm->tmCharSet == ANSI_CHARSET);
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(tm->tmCharSet == DEFAULT_CHARSET || tm->tmCharSet == g_uiDefaultCharset);
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}
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/******************************************************************
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@ -354,7 +357,7 @@ BOOL WCUSER_ValidateFont(const struct inner_data* data, const LOGFONT* lf)
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{
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return (lf->lfPitchAndFamily & 3) == FIXED_PITCH &&
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/* (lf->lfPitchAndFamily & 0xF0) == FF_MODERN && */
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(lf->lfCharSet == DEFAULT_CHARSET || lf->lfCharSet == ANSI_CHARSET);
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(lf->lfCharSet == DEFAULT_CHARSET || lf->lfCharSet == g_uiDefaultCharset);
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}
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/******************************************************************
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@ -1382,6 +1385,12 @@ enum init_return WCUSER_InitBackend(struct inner_data* data)
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static const WCHAR wClassName[] = {'W','i','n','e','C','o','n','s','o','l','e','C','l','a','s','s',0};
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WNDCLASS wndclass;
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CHARSETINFO ci;
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if (!TranslateCharsetInfo((DWORD *)(INT_PTR)GetACP(), &ci, TCI_SRCCODEPAGE))
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return init_failed;
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g_uiDefaultCharset = ci.ciCharset;
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WINE_TRACE_(wc_font)("Code page %d => Default charset: %d\n", GetACP(), g_uiDefaultCharset);
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data->private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(struct inner_data_user));
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if (!data->private) return init_failed;
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