wined3d: Avoid an unneeded NULL cast.

Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Francois Gouget 2021-06-10 14:27:03 +02:00 committed by Alexandre Julliard
parent efa52619af
commit 2fb789f5c6
1 changed files with 1 additions and 1 deletions

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@ -5013,7 +5013,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context,
wined3d_context_vk_wait_command_buffer(context_vk, src_texture_vk->image.command_buffer_id);
staging_bo_addr.buffer_object = (uintptr_t)&staging_bo;
staging_bo_addr.addr = (uint8_t *)NULL;
staging_bo_addr.addr = NULL;
if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr,
sub_resource->size, WINED3D_MAP_READ)))
{