diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index e400f2efe43..64add99b59e 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -224,11 +224,11 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd) * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored. * * To summarize the following is most likely the correct behavior: - * stereo not set -> prefer no-stereo formats, else also accept stereo formats - * stereo set -> prefer stereo formats, else also accept no-stereo formats + * stereo not set -> prefer non-stereo formats, but also accept stereo formats + * stereo set -> prefer stereo formats, but also accept non-stereo formats * stereo don't care -> it doesn't matter whether we get stereo or not * - * In Wine we will treat no-stereo the same way as don't care because it makes + * In Wine we will treat non-stereo the same way as don't care because it makes * format selection even more complicated and second drivers with Stereo advertise * each format twice anyway. */ @@ -426,7 +426,7 @@ static BOOL is_extension_supported(const char* extension) /* We use the GetProcAddress function from the display driver to retrieve function pointers * for OpenGL and WGL extensions. In case of winex11.drv the OpenGL extension lookup is done * using glXGetProcAddress. This function is quite unreliable in the sense that its specs don't - * require the function to return NULL when a extension isn't found. For this reason we check + * require the function to return NULL when an extension isn't found. For this reason we check * if the OpenGL extension required for the function we are looking up is supported. */ /* Check if the extension is part of the GL extension string to see if it is supported. */ @@ -487,11 +487,11 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) { /* If nothing was found, we are looking for a WGL extension or an unknown GL extension. */ if (ext_ret == NULL) { - /* If the function name starts with a w it is a WGL extension */ + /* If the function name starts with a 'w', it is a WGL extension */ if(lpszProc[0] == 'w') return wine_wgl.p_wglGetProcAddress(lpszProc); - /* We are dealing with an unknown GL extension. */ + /* We are dealing with an unknown GL extension */ WARN("Extension '%s' not defined in opengl32.dll's function table!\n", lpszProc); return NULL; } else { /* We are looking for an OpenGL extension */ @@ -508,7 +508,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) { char buf[256]; void *ret = NULL; - /* Remove the 3 last letters (EXT, ARB, ...). + /* Remove the last 3 letters (EXT, ARB, ...). I know that some extensions have more than 3 letters (MESA, NV, INTEL, ...), but this is only a stop-gap measure to fix buggy @@ -879,7 +879,7 @@ static BOOL wglUseFontOutlines_common(HDC hdc, case TT_PRIM_QSPLINE: for(i = 0; i < ppc->cpfx/2; i++) { - /* FIXME just connecting the control points for now */ + /* FIXME: just connecting the control points for now */ TRACE("\t\tcurve %d,%d %d,%d\n", ppc->apfx[i * 2].x.value, ppc->apfx[i * 3].y.value, ppc->apfx[i * 2 + 1].x.value, ppc->apfx[i * 3 + 1].y.value);