d3d12: Call vkd3d_serialize_root_signature() directly.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -418,11 +418,10 @@ HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root
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HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
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ID3DBlob **blob, ID3DBlob **error_blob)
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{
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FIXME("desc %p, blob %p, error_blob %p partial-stub!\n",
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desc, blob, error_blob);
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TRACE("desc %p, blob %p, error_blob %p.\n", desc, blob, error_blob);
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if (desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_0)
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return D3D12SerializeRootSignature(&desc->Desc_1_0, desc->Version, blob, error_blob);
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return vkd3d_serialize_root_signature(&desc->Desc_1_0, desc->Version, blob, error_blob);
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FIXME("Unsupported version %#x.\n", desc->Version);
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return E_NOTIMPL;
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