wined3d: Get rid of the unused wined3d_strided_data structure.
This commit is contained in:
parent
ee6d17cd54
commit
2e7add90c0
|
@ -1712,23 +1712,6 @@ struct wined3d_box
|
|||
UINT back;
|
||||
};
|
||||
|
||||
struct wined3d_strided_element
|
||||
{
|
||||
enum wined3d_format_id format; /* Format of the data */
|
||||
const BYTE *data; /* Pointer to start of data */
|
||||
UINT stride; /* Stride between occurrences of this data */
|
||||
};
|
||||
|
||||
struct wined3d_strided_data
|
||||
{
|
||||
struct wined3d_strided_element position;
|
||||
struct wined3d_strided_element normal;
|
||||
struct wined3d_strided_element diffuse;
|
||||
struct wined3d_strided_element specular;
|
||||
struct wined3d_strided_element tex_coords[WINED3DDP_MAXTEXCOORD];
|
||||
BOOL position_transformed;
|
||||
};
|
||||
|
||||
struct wined3d_vertex_shader_caps
|
||||
{
|
||||
DWORD caps;
|
||||
|
|
Loading…
Reference in New Issue