wined3d: Get rid of the WINED3DGAMMARAMP typedef.
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be8917cd91
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2e1c0d83c1
@ -661,9 +661,9 @@ static void WINAPI IDirect3DDevice8Impl_SetGammaRamp(IDirect3DDevice8 *iface, DW
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TRACE("iface %p, flags %#x, ramp %p.\n", iface, Flags, pRamp);
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TRACE("iface %p, flags %#x, ramp %p.\n", iface, Flags, pRamp);
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/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
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/* Note: D3DGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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wined3d_device_set_gamma_ramp(This->wined3d_device, 0, Flags, (const WINED3DGAMMARAMP *)pRamp);
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wined3d_device_set_gamma_ramp(This->wined3d_device, 0, Flags, (const struct wined3d_gamma_ramp *)pRamp);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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}
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}
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@ -673,9 +673,9 @@ static void WINAPI IDirect3DDevice8Impl_GetGammaRamp(IDirect3DDevice8 *iface, D3
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TRACE("iface %p, ramp %p.\n", iface, pRamp);
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TRACE("iface %p, ramp %p.\n", iface, pRamp);
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/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
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/* Note: D3DGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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wined3d_device_get_gamma_ramp(This->wined3d_device, 0, (WINED3DGAMMARAMP *)pRamp);
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wined3d_device_get_gamma_ramp(This->wined3d_device, 0, (struct wined3d_gamma_ramp *)pRamp);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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}
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}
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@ -668,9 +668,9 @@ static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(IDirect3DDevice9Ex *iface,
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TRACE("iface %p, swapchain %u, flags %#x, ramp %p.\n", iface, iSwapChain, Flags, pRamp);
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TRACE("iface %p, swapchain %u, flags %#x, ramp %p.\n", iface, iSwapChain, Flags, pRamp);
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/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
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/* Note: D3DGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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wined3d_device_set_gamma_ramp(This->wined3d_device, iSwapChain, Flags, (const WINED3DGAMMARAMP *)pRamp);
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wined3d_device_set_gamma_ramp(This->wined3d_device, iSwapChain, Flags, (const struct wined3d_gamma_ramp *)pRamp);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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}
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}
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@ -681,9 +681,9 @@ static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(IDirect3DDevice9Ex *iface,
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TRACE("iface %p, swapchain %u, ramp %p.\n", iface, iSwapChain, pRamp);
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TRACE("iface %p, swapchain %u, ramp %p.\n", iface, iSwapChain, pRamp);
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/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
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/* Note: D3DGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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wined3d_device_get_gamma_ramp(This->wined3d_device, iSwapChain, (WINED3DGAMMARAMP *)pRamp);
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wined3d_device_get_gamma_ramp(This->wined3d_device, iSwapChain, (struct wined3d_gamma_ramp *)pRamp);
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wined3d_mutex_unlock();
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wined3d_mutex_unlock();
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}
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}
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@ -4502,8 +4502,8 @@ static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
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if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
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{
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{
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/* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
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/* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_device_get_gamma_ramp(surface->ddraw->wined3d_device, 0, (WINED3DGAMMARAMP *)gamma_ramp);
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wined3d_device_get_gamma_ramp(surface->ddraw->wined3d_device, 0, (struct wined3d_gamma_ramp *)gamma_ramp);
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}
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}
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else
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else
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{
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{
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@ -4544,8 +4544,9 @@ static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
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if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
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{
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{
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/* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
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/* Note: DDGAMMARAMP is compatible with struct wined3d_gamma_ramp. */
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wined3d_device_set_gamma_ramp(surface->ddraw->wined3d_device, 0, flags, (WINED3DGAMMARAMP *)gamma_ramp);
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wined3d_device_set_gamma_ramp(surface->ddraw->wined3d_device,
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0, flags, (struct wined3d_gamma_ramp *)gamma_ramp);
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}
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}
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else
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else
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{
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{
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@ -5713,7 +5713,7 @@ HRESULT CDECL wined3d_device_get_creation_parameters(const struct wined3d_device
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}
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}
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void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
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void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
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UINT swapchain_idx, DWORD flags, const WINED3DGAMMARAMP *ramp)
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UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp)
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{
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{
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struct wined3d_swapchain *swapchain;
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struct wined3d_swapchain *swapchain;
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@ -5728,7 +5728,7 @@ void CDECL wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
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}
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}
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void CDECL wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
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void CDECL wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
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UINT swapchain_idx, WINED3DGAMMARAMP *ramp)
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UINT swapchain_idx, struct wined3d_gamma_ramp *ramp)
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{
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{
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struct wined3d_swapchain *swapchain;
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struct wined3d_swapchain *swapchain;
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@ -254,7 +254,7 @@ HRESULT CDECL wined3d_swapchain_get_present_parameters(const struct wined3d_swap
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}
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}
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HRESULT CDECL wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *swapchain,
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HRESULT CDECL wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *swapchain,
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DWORD flags, const WINED3DGAMMARAMP *ramp)
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DWORD flags, const struct wined3d_gamma_ramp *ramp)
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{
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{
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HDC dc;
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HDC dc;
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@ -271,7 +271,7 @@ HRESULT CDECL wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *s
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}
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}
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HRESULT CDECL wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain *swapchain,
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HRESULT CDECL wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain *swapchain,
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WINED3DGAMMARAMP *ramp)
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struct wined3d_gamma_ramp *ramp)
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{
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{
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HDC dc;
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HDC dc;
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@ -2444,7 +2444,7 @@ struct wined3d_swapchain
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WINED3DPRESENT_PARAMETERS presentParms;
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WINED3DPRESENT_PARAMETERS presentParms;
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DWORD orig_width, orig_height;
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DWORD orig_width, orig_height;
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enum wined3d_format_id orig_fmt;
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enum wined3d_format_id orig_fmt;
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WINED3DGAMMARAMP orig_gamma;
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struct wined3d_gamma_ramp orig_gamma;
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BOOL render_to_fbo;
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BOOL render_to_fbo;
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const struct wined3d_format *ds_format;
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const struct wined3d_format *ds_format;
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@ -1583,12 +1583,12 @@ struct wined3d_viewport
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float max_z;
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float max_z;
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};
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};
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typedef struct _WINED3DGAMMARAMP
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struct wined3d_gamma_ramp
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{
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{
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WORD red[256];
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WORD red[256];
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WORD green[256];
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WORD green[256];
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WORD blue[256];
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WORD blue[256];
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} WINED3DGAMMARAMP;
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};
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typedef struct _WINED3DLINEPATTERN
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typedef struct _WINED3DLINEPATTERN
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{
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{
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@ -2211,7 +2211,7 @@ HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *dev
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HRESULT __cdecl wined3d_device_get_front_buffer_data(const struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_get_front_buffer_data(const struct wined3d_device *device,
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UINT swapchain_idx, struct wined3d_surface *dst_surface);
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UINT swapchain_idx, struct wined3d_surface *dst_surface);
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void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
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void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
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UINT swapchain_idx, WINED3DGAMMARAMP *ramp);
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UINT swapchain_idx, struct wined3d_gamma_ramp *ramp);
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HRESULT __cdecl wined3d_device_get_index_buffer(const struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_get_index_buffer(const struct wined3d_device *device,
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struct wined3d_buffer **index_buffer);
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struct wined3d_buffer **index_buffer);
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HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device,
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@ -2290,7 +2290,7 @@ HRESULT __cdecl wined3d_device_set_dialog_box_mode(struct wined3d_device *device
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HRESULT __cdecl wined3d_device_set_display_mode(struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_set_display_mode(struct wined3d_device *device,
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UINT swapchain_idx, const struct wined3d_display_mode *mode);
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UINT swapchain_idx, const struct wined3d_display_mode *mode);
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void __cdecl wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
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void __cdecl wined3d_device_set_gamma_ramp(const struct wined3d_device *device,
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UINT swapchain_idx, DWORD flags, const WINED3DGAMMARAMP *ramp);
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UINT swapchain_idx, DWORD flags, const struct wined3d_gamma_ramp *ramp);
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HRESULT __cdecl wined3d_device_set_index_buffer(struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_set_index_buffer(struct wined3d_device *device,
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struct wined3d_buffer *index_buffer, enum wined3d_format_id format_id);
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struct wined3d_buffer *index_buffer, enum wined3d_format_id format_id);
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HRESULT __cdecl wined3d_device_set_light(struct wined3d_device *device,
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HRESULT __cdecl wined3d_device_set_light(struct wined3d_device *device,
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@ -2457,7 +2457,7 @@ HRESULT __cdecl wined3d_swapchain_get_display_mode(const struct wined3d_swapchai
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HRESULT __cdecl wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain,
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HRESULT __cdecl wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain,
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struct wined3d_surface *dst_surface);
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struct wined3d_surface *dst_surface);
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HRESULT __cdecl wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain *swapchain,
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HRESULT __cdecl wined3d_swapchain_get_gamma_ramp(const struct wined3d_swapchain *swapchain,
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WINED3DGAMMARAMP *ramp);
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struct wined3d_gamma_ramp *ramp);
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void * __cdecl wined3d_swapchain_get_parent(const struct wined3d_swapchain *swapchain);
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void * __cdecl wined3d_swapchain_get_parent(const struct wined3d_swapchain *swapchain);
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HRESULT __cdecl wined3d_swapchain_get_present_parameters(const struct wined3d_swapchain *swapchain,
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HRESULT __cdecl wined3d_swapchain_get_present_parameters(const struct wined3d_swapchain *swapchain,
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WINED3DPRESENT_PARAMETERS *present_parameters);
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WINED3DPRESENT_PARAMETERS *present_parameters);
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@ -2468,7 +2468,7 @@ HRESULT __cdecl wined3d_swapchain_present(struct wined3d_swapchain *swapchain,
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const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
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const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
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const RGNDATA *dirty_region, DWORD flags);
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const RGNDATA *dirty_region, DWORD flags);
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HRESULT __cdecl wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *swapchain,
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HRESULT __cdecl wined3d_swapchain_set_gamma_ramp(const struct wined3d_swapchain *swapchain,
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DWORD flags, const WINED3DGAMMARAMP *ramp);
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DWORD flags, const struct wined3d_gamma_ramp *ramp);
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HRESULT __cdecl wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, HWND window);
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HRESULT __cdecl wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, HWND window);
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HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
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HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
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