windowscodecs: Fix compilation on systems that don't support nameless unions.
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@ -138,7 +138,7 @@ static HRESULT WINAPI StreamOnMemory_Seek(IStream *iface,
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if (NewPosition.QuadPart > This->dwMemsize) return E_INVALIDARG;
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if (NewPosition.QuadPart > This->dwMemsize) return E_INVALIDARG;
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if (NewPosition.QuadPart < 0) return E_INVALIDARG;
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if (NewPosition.QuadPart < 0) return E_INVALIDARG;
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This->dwCurPos = NewPosition.LowPart;
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This->dwCurPos = NewPosition.u.LowPart;
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if(plibNewPosition) plibNewPosition->QuadPart = This->dwCurPos;
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if(plibNewPosition) plibNewPosition->QuadPart = This->dwCurPos;
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return S_OK;
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return S_OK;
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