diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index ab61630e9a1..65640b343a6 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -167,7 +167,6 @@ void hash_table_remove(struct hash_table_t *table, void *key); #define MAX_COMBINED_SAMPLERS (MAX_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS) #define MAX_ACTIVE_LIGHTS 8 #define MAX_CLIPPLANES WINED3DMAXUSERCLIPPLANES -#define MAX_LEVELS 256 #define MAX_CONST_I 16 #define MAX_CONST_B 16 @@ -634,8 +633,7 @@ extern int num_lock; /* DirectX Device Limits */ /* --------------------- */ -#define MAX_LEVELS 256 /* Maximum number of mipmap levels. Guessed at 256 */ - +#define MAX_MIP_LEVELS 32 /* Maximum number of mipmap levels. */ #define MAX_STREAMS 16 /* Maximum possible streams - used for fixed size arrays See MaxStreams in MSDN under GetDeviceCaps */ #define HIGHEST_TRANSFORMSTATE WINED3DTS_WORLDMATRIX(255) /* Highest value in WINED3DTRANSFORMSTATETYPE */ @@ -1519,7 +1517,7 @@ typedef struct IWineD3DTextureImpl IWineD3DBaseTextureClass baseTexture; /* IWineD3DTexture */ - IWineD3DSurface *surfaces[MAX_LEVELS]; + IWineD3DSurface *surfaces[MAX_MIP_LEVELS]; UINT target; BOOL cond_np2; @@ -1538,7 +1536,7 @@ typedef struct IWineD3DCubeTextureImpl IWineD3DBaseTextureClass baseTexture; /* IWineD3DCubeTexture */ - IWineD3DSurface *surfaces[6][MAX_LEVELS]; + IWineD3DSurface *surfaces[6][MAX_MIP_LEVELS]; } IWineD3DCubeTextureImpl; extern const IWineD3DCubeTextureVtbl IWineD3DCubeTexture_Vtbl; @@ -1584,7 +1582,7 @@ typedef struct IWineD3DVolumeTextureImpl IWineD3DBaseTextureClass baseTexture; /* IWineD3DVolumeTexture */ - IWineD3DVolume *volumes[MAX_LEVELS]; + IWineD3DVolume *volumes[MAX_MIP_LEVELS]; } IWineD3DVolumeTextureImpl; extern const IWineD3DVolumeTextureVtbl IWineD3DVolumeTexture_Vtbl;