diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c index 207d1526474..b60cb89ba51 100644 --- a/dlls/d3dx9_36/math.c +++ b/dlls/d3dx9_36/math.c @@ -1793,7 +1793,7 @@ D3DXVECTOR2* WINAPI D3DXVec2TransformNormal(D3DXVECTOR2 *pout, const D3DXVECTOR2 { const D3DXVECTOR2 v = *pv; - TRACE("pout %p, pv %p, pm %p", pout, pv, pm); + TRACE("pout %p, pv %p, pm %p\n", pout, pv, pm); pout->x = pm->u.m[0][0] * v.x + pm->u.m[1][0] * v.y; pout->y = pm->u.m[0][1] * v.x + pm->u.m[1][1] * v.y;