include: Fix render state maximum version comments.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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1bde748549
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@ -829,15 +829,15 @@ typedef enum {
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D3DRENDERSTATE_ANTIALIAS = 2,
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D3DRENDERSTATE_ANTIALIAS = 2,
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D3DRENDERSTATE_TEXTUREADDRESS = 3,
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D3DRENDERSTATE_TEXTUREADDRESS = 3,
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D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,
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D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,
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D3DRENDERSTATE_WRAPU = 5,
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D3DRENDERSTATE_WRAPU = 5, /* <= d3d6 */
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D3DRENDERSTATE_WRAPV = 6,
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D3DRENDERSTATE_WRAPV = 6, /* <= d3d6 */
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D3DRENDERSTATE_ZENABLE = 7,
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D3DRENDERSTATE_ZENABLE = 7,
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D3DRENDERSTATE_FILLMODE = 8,
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D3DRENDERSTATE_FILLMODE = 8,
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D3DRENDERSTATE_SHADEMODE = 9,
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D3DRENDERSTATE_SHADEMODE = 9,
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D3DRENDERSTATE_LINEPATTERN = 10,
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D3DRENDERSTATE_LINEPATTERN = 10,
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D3DRENDERSTATE_MONOENABLE = 11,
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D3DRENDERSTATE_MONOENABLE = 11, /* <= d3d6 */
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D3DRENDERSTATE_ROP2 = 12,
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D3DRENDERSTATE_ROP2 = 12, /* <= d3d6 */
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D3DRENDERSTATE_PLANEMASK = 13,
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D3DRENDERSTATE_PLANEMASK = 13, /* <= d3d6 */
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D3DRENDERSTATE_ZWRITEENABLE = 14,
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D3DRENDERSTATE_ZWRITEENABLE = 14,
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D3DRENDERSTATE_ALPHATESTENABLE = 15,
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D3DRENDERSTATE_ALPHATESTENABLE = 15,
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D3DRENDERSTATE_LASTPIXEL = 16,
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D3DRENDERSTATE_LASTPIXEL = 16,
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@ -855,8 +855,8 @@ typedef enum {
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D3DRENDERSTATE_FOGENABLE = 28,
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D3DRENDERSTATE_FOGENABLE = 28,
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D3DRENDERSTATE_SPECULARENABLE = 29,
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D3DRENDERSTATE_SPECULARENABLE = 29,
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D3DRENDERSTATE_ZVISIBLE = 30,
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D3DRENDERSTATE_ZVISIBLE = 30,
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D3DRENDERSTATE_SUBPIXEL = 31,
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D3DRENDERSTATE_SUBPIXEL = 31, /* <= d3d6 */
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D3DRENDERSTATE_SUBPIXELX = 32,
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D3DRENDERSTATE_SUBPIXELX = 32, /* <= d3d6 */
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D3DRENDERSTATE_STIPPLEDALPHA = 33,
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D3DRENDERSTATE_STIPPLEDALPHA = 33,
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D3DRENDERSTATE_FOGCOLOR = 34,
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D3DRENDERSTATE_FOGCOLOR = 34,
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D3DRENDERSTATE_FOGTABLEMODE = 35,
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D3DRENDERSTATE_FOGTABLEMODE = 35,
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@ -866,20 +866,20 @@ typedef enum {
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D3DRENDERSTATE_FOGSTART = 36,
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D3DRENDERSTATE_FOGSTART = 36,
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D3DRENDERSTATE_FOGEND = 37,
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D3DRENDERSTATE_FOGEND = 37,
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D3DRENDERSTATE_FOGDENSITY = 38,
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D3DRENDERSTATE_FOGDENSITY = 38,
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D3DRENDERSTATE_STIPPLEENABLE = 39,
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D3DRENDERSTATE_STIPPLEENABLE = 39, /* <= d3d6 */
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/* d3d5 */
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/* d3d5 */
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D3DRENDERSTATE_EDGEANTIALIAS = 40,
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D3DRENDERSTATE_EDGEANTIALIAS = 40,
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D3DRENDERSTATE_COLORKEYENABLE = 41,
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D3DRENDERSTATE_COLORKEYENABLE = 41,
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D3DRENDERSTATE_BORDERCOLOR = 43,
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D3DRENDERSTATE_BORDERCOLOR = 43,
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D3DRENDERSTATE_TEXTUREADDRESSU = 44,
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D3DRENDERSTATE_TEXTUREADDRESSU = 44,
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D3DRENDERSTATE_TEXTUREADDRESSV = 45,
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D3DRENDERSTATE_TEXTUREADDRESSV = 45,
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D3DRENDERSTATE_MIPMAPLODBIAS = 46,
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D3DRENDERSTATE_MIPMAPLODBIAS = 46, /* <= d3d6 */
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D3DRENDERSTATE_ZBIAS = 47,
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D3DRENDERSTATE_ZBIAS = 47,
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D3DRENDERSTATE_RANGEFOGENABLE = 48,
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D3DRENDERSTATE_RANGEFOGENABLE = 48,
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D3DRENDERSTATE_ANISOTROPY = 49,
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D3DRENDERSTATE_ANISOTROPY = 49, /* <= d3d6 */
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D3DRENDERSTATE_FLUSHBATCH = 50,
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D3DRENDERSTATE_FLUSHBATCH = 50, /* <= d3d6 */
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/* d3d6 */
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/* d3d6 */
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D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51,
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D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, /* <= d3d6 */
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D3DRENDERSTATE_STENCILENABLE = 52,
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D3DRENDERSTATE_STENCILENABLE = 52,
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D3DRENDERSTATE_STENCILFAIL = 53,
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D3DRENDERSTATE_STENCILFAIL = 53,
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@ -254,17 +254,17 @@ enum wined3d_format_id
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enum wined3d_render_state
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enum wined3d_render_state
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{
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{
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WINED3D_RS_ANTIALIAS = 2, /* d3d7 */
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WINED3D_RS_ANTIALIAS = 2,
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WINED3D_RS_TEXTUREPERSPECTIVE = 4, /* d3d7 */
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WINED3D_RS_TEXTUREPERSPECTIVE = 4,
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WINED3D_RS_WRAPU = 5, /* d3d7 */
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WINED3D_RS_WRAPU = 5,
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WINED3D_RS_WRAPV = 6, /* d3d7 */
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WINED3D_RS_WRAPV = 6,
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WINED3D_RS_ZENABLE = 7,
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WINED3D_RS_ZENABLE = 7,
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WINED3D_RS_FILLMODE = 8,
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WINED3D_RS_FILLMODE = 8,
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WINED3D_RS_SHADEMODE = 9,
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WINED3D_RS_SHADEMODE = 9,
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WINED3D_RS_LINEPATTERN = 10, /* d3d7, d3d8 */
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WINED3D_RS_LINEPATTERN = 10,
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WINED3D_RS_MONOENABLE = 11, /* d3d7 */
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WINED3D_RS_MONOENABLE = 11,
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WINED3D_RS_ROP2 = 12, /* d3d7 */
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WINED3D_RS_ROP2 = 12,
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WINED3D_RS_PLANEMASK = 13, /* d3d7 */
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WINED3D_RS_PLANEMASK = 13,
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WINED3D_RS_ZWRITEENABLE = 14,
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WINED3D_RS_ZWRITEENABLE = 14,
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WINED3D_RS_ALPHATESTENABLE = 15,
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WINED3D_RS_ALPHATESTENABLE = 15,
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WINED3D_RS_LASTPIXEL = 16,
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WINED3D_RS_LASTPIXEL = 16,
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@ -278,23 +278,23 @@ enum wined3d_render_state
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WINED3D_RS_ALPHABLENDENABLE = 27,
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WINED3D_RS_ALPHABLENDENABLE = 27,
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WINED3D_RS_FOGENABLE = 28,
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WINED3D_RS_FOGENABLE = 28,
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WINED3D_RS_SPECULARENABLE = 29,
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WINED3D_RS_SPECULARENABLE = 29,
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WINED3D_RS_ZVISIBLE = 30, /* d3d7, d3d8 */
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WINED3D_RS_ZVISIBLE = 30,
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WINED3D_RS_SUBPIXEL = 31, /* d3d7 */
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WINED3D_RS_SUBPIXEL = 31,
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WINED3D_RS_SUBPIXELX = 32, /* d3d7 */
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WINED3D_RS_SUBPIXELX = 32,
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WINED3D_RS_STIPPLEDALPHA = 33, /* d3d7 */
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WINED3D_RS_STIPPLEDALPHA = 33,
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WINED3D_RS_FOGCOLOR = 34,
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WINED3D_RS_FOGCOLOR = 34,
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WINED3D_RS_FOGTABLEMODE = 35,
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WINED3D_RS_FOGTABLEMODE = 35,
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WINED3D_RS_FOGSTART = 36,
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WINED3D_RS_FOGSTART = 36,
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WINED3D_RS_FOGEND = 37,
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WINED3D_RS_FOGEND = 37,
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WINED3D_RS_FOGDENSITY = 38,
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WINED3D_RS_FOGDENSITY = 38,
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WINED3D_RS_STIPPLEENABLE = 39, /* d3d7 */
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WINED3D_RS_STIPPLEENABLE = 39,
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WINED3D_RS_EDGEANTIALIAS = 40, /* d3d7, d3d8 */
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WINED3D_RS_EDGEANTIALIAS = 40,
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WINED3D_RS_COLORKEYENABLE = 41, /* d3d7 */
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WINED3D_RS_COLORKEYENABLE = 41,
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WINED3D_RS_MIPMAPLODBIAS = 46, /* d3d7 */
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WINED3D_RS_MIPMAPLODBIAS = 46,
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WINED3D_RS_RANGEFOGENABLE = 48,
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WINED3D_RS_RANGEFOGENABLE = 48,
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WINED3D_RS_ANISOTROPY = 49, /* d3d7 */
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WINED3D_RS_ANISOTROPY = 49,
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WINED3D_RS_FLUSHBATCH = 50, /* d3d7 */
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WINED3D_RS_FLUSHBATCH = 50,
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WINED3D_RS_TRANSLUCENTSORTINDEPENDENT = 51, /* d3d7 */
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WINED3D_RS_TRANSLUCENTSORTINDEPENDENT = 51,
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WINED3D_RS_STENCILENABLE = 52,
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WINED3D_RS_STENCILENABLE = 52,
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WINED3D_RS_STENCILFAIL = 53,
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WINED3D_RS_STENCILFAIL = 53,
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WINED3D_RS_STENCILZFAIL = 54,
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WINED3D_RS_STENCILZFAIL = 54,
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@ -314,20 +314,20 @@ enum wined3d_render_state
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WINED3D_RS_WRAP7 = 135,
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WINED3D_RS_WRAP7 = 135,
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WINED3D_RS_CLIPPING = 136,
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WINED3D_RS_CLIPPING = 136,
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WINED3D_RS_LIGHTING = 137,
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WINED3D_RS_LIGHTING = 137,
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WINED3D_RS_EXTENTS = 138, /* d3d7 */
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WINED3D_RS_EXTENTS = 138,
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WINED3D_RS_AMBIENT = 139,
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WINED3D_RS_AMBIENT = 139,
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WINED3D_RS_FOGVERTEXMODE = 140,
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WINED3D_RS_FOGVERTEXMODE = 140,
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WINED3D_RS_COLORVERTEX = 141,
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WINED3D_RS_COLORVERTEX = 141,
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WINED3D_RS_LOCALVIEWER = 142,
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WINED3D_RS_LOCALVIEWER = 142,
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WINED3D_RS_NORMALIZENORMALS = 143,
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WINED3D_RS_NORMALIZENORMALS = 143,
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WINED3D_RS_COLORKEYBLENDENABLE = 144, /* d3d7 */
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WINED3D_RS_COLORKEYBLENDENABLE = 144,
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WINED3D_RS_DIFFUSEMATERIALSOURCE = 145,
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WINED3D_RS_DIFFUSEMATERIALSOURCE = 145,
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WINED3D_RS_SPECULARMATERIALSOURCE = 146,
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WINED3D_RS_SPECULARMATERIALSOURCE = 146,
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WINED3D_RS_AMBIENTMATERIALSOURCE = 147,
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WINED3D_RS_AMBIENTMATERIALSOURCE = 147,
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WINED3D_RS_EMISSIVEMATERIALSOURCE = 148,
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WINED3D_RS_EMISSIVEMATERIALSOURCE = 148,
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WINED3D_RS_VERTEXBLEND = 151,
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WINED3D_RS_VERTEXBLEND = 151,
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WINED3D_RS_CLIPPLANEENABLE = 152,
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WINED3D_RS_CLIPPLANEENABLE = 152,
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WINED3D_RS_SOFTWAREVERTEXPROCESSING = 153, /* d3d8 */
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WINED3D_RS_SOFTWAREVERTEXPROCESSING = 153,
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WINED3D_RS_POINTSIZE = 154,
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WINED3D_RS_POINTSIZE = 154,
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WINED3D_RS_POINTSIZE_MIN = 155,
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WINED3D_RS_POINTSIZE_MIN = 155,
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WINED3D_RS_POINTSPRITEENABLE = 156,
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WINED3D_RS_POINTSPRITEENABLE = 156,
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@ -338,7 +338,7 @@ enum wined3d_render_state
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WINED3D_RS_MULTISAMPLEANTIALIAS = 161,
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WINED3D_RS_MULTISAMPLEANTIALIAS = 161,
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WINED3D_RS_MULTISAMPLEMASK = 162,
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WINED3D_RS_MULTISAMPLEMASK = 162,
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WINED3D_RS_PATCHEDGESTYLE = 163,
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WINED3D_RS_PATCHEDGESTYLE = 163,
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WINED3D_RS_PATCHSEGMENTS = 164, /* d3d8 */
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WINED3D_RS_PATCHSEGMENTS = 164,
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WINED3D_RS_DEBUGMONITORTOKEN = 165,
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WINED3D_RS_DEBUGMONITORTOKEN = 165,
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WINED3D_RS_POINTSIZE_MAX = 166,
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WINED3D_RS_POINTSIZE_MAX = 166,
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WINED3D_RS_INDEXEDVERTEXBLENDENABLE = 167,
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WINED3D_RS_INDEXEDVERTEXBLENDENABLE = 167,
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