dxdiagn: Start using Direct3D to obtain better reported adapter information for DxDiag_DisplayDevices.

This commit is contained in:
Andrew Nguyen 2011-06-15 07:10:52 -05:00 committed by Alexandre Julliard
parent 55296f6edb
commit 2d75211bd2
2 changed files with 165 additions and 14 deletions

View File

@ -1,5 +1,5 @@
MODULE = dxdiagn.dll MODULE = dxdiagn.dll
IMPORTS = strmiids dxguid uuid ddraw version ole32 oleaut32 psapi user32 advapi32 IMPORTS = strmiids dxguid uuid d3d9 ddraw version ole32 oleaut32 psapi user32 advapi32
C_SRCS = \ C_SRCS = \
container.c \ container.c \

View File

@ -48,6 +48,19 @@ static const WCHAR szEmpty[] = {0};
static HRESULT build_information_tree(IDxDiagContainerImpl_Container **pinfo_root); static HRESULT build_information_tree(IDxDiagContainerImpl_Container **pinfo_root);
static void free_information_tree(IDxDiagContainerImpl_Container *node); static void free_information_tree(IDxDiagContainerImpl_Container *node);
static const WCHAR szDescription[] = {'s','z','D','e','s','c','r','i','p','t','i','o','n',0};
static const WCHAR szDeviceName[] = {'s','z','D','e','v','i','c','e','N','a','m','e',0};
static const WCHAR szKeyDeviceID[] = {'s','z','K','e','y','D','e','v','i','c','e','I','D',0};
static const WCHAR szKeyDeviceKey[] = {'s','z','K','e','y','D','e','v','i','c','e','K','e','y',0};
static const WCHAR szVendorId[] = {'s','z','V','e','n','d','o','r','I','d',0};
static const WCHAR szDeviceId[] = {'s','z','D','e','v','i','c','e','I','d',0};
static const WCHAR szDeviceIdentifier[] = {'s','z','D','e','v','i','c','e','I','d','e','n','t','i','f','i','e','r',0};
static const WCHAR dwWidth[] = {'d','w','W','i','d','t','h',0};
static const WCHAR dwHeight[] = {'d','w','H','e','i','g','h','t',0};
static const WCHAR dwBpp[] = {'d','w','B','p','p',0};
static const WCHAR szDisplayMemoryLocalized[] = {'s','z','D','i','s','p','l','a','y','M','e','m','o','r','y','L','o','c','a','l','i','z','e','d',0};
static const WCHAR szDisplayMemoryEnglish[] = {'s','z','D','i','s','p','l','a','y','M','e','m','o','r','y','E','n','g','l','i','s','h',0};
/* IDxDiagProvider IUnknown parts follow: */ /* IDxDiagProvider IUnknown parts follow: */
static HRESULT WINAPI IDxDiagProviderImpl_QueryInterface(PDXDIAGPROVIDER iface, REFIID riid, LPVOID *ppobj) static HRESULT WINAPI IDxDiagProviderImpl_QueryInterface(PDXDIAGPROVIDER iface, REFIID riid, LPVOID *ppobj)
{ {
@ -738,21 +751,154 @@ static HRESULT build_systeminfo_tree(IDxDiagContainerImpl_Container *node)
return S_OK; return S_OK;
} }
/* The logic from pixelformat_for_depth() in dlls/wined3d/utils.c is reversed. */
static DWORD depth_for_pixelformat(D3DFORMAT format)
{
switch (format)
{
case D3DFMT_P8: return 8;
case D3DFMT_X1R5G5B5: return 15;
case D3DFMT_R5G6B5: return 16;
/* This case will fail to distinguish an original bpp of 24. */
case D3DFMT_X8R8G8B8: return 32;
default:
FIXME("Unknown D3DFORMAT %d, returning 32 bpp\n", format);
return 32;
}
}
static BOOL get_texture_memory(GUID *adapter, DWORD *available_mem)
{
IDirectDraw7 *pDirectDraw;
HRESULT hr;
DDSCAPS2 dd_caps;
hr = DirectDrawCreateEx(adapter, (void **)&pDirectDraw, &IID_IDirectDraw7, NULL);
if (SUCCEEDED(hr))
{
dd_caps.dwCaps = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
dd_caps.dwCaps2 = dd_caps.dwCaps3 = dd_caps.dwCaps4 = 0;
hr = IDirectDraw7_GetAvailableVidMem(pDirectDraw, &dd_caps, available_mem, NULL);
IDirectDraw7_Release(pDirectDraw);
if (SUCCEEDED(hr))
return TRUE;
}
return FALSE;
}
static HRESULT fill_display_information_d3d(IDxDiagContainerImpl_Container *node)
{
IDxDiagContainerImpl_Container *display_adapter;
HRESULT hr;
IDirect3D9 *pDirect3D9;
WCHAR buffer[256];
UINT index, count;
pDirect3D9 = Direct3DCreate9(D3D_SDK_VERSION);
if (!pDirect3D9)
return E_FAIL;
count = IDirect3D9_GetAdapterCount(pDirect3D9);
for (index = 0; index < count; index++)
{
static const WCHAR adapterid_fmtW[] = {'%','u',0};
static const WCHAR id_fmtW[] = {'0','x','%','0','4','x',0};
static const WCHAR mem_fmt[] = {'%','.','1','f',' ','M','B',0};
D3DADAPTER_IDENTIFIER9 adapter_info;
D3DDISPLAYMODE adapter_mode;
DWORD available_mem = 0;
snprintfW(buffer, sizeof(buffer)/sizeof(WCHAR), adapterid_fmtW, index);
display_adapter = allocate_information_node(buffer);
if (!display_adapter)
{
hr = E_OUTOFMEMORY;
goto cleanup;
}
add_subcontainer(node, display_adapter);
hr = IDirect3D9_GetAdapterIdentifier(pDirect3D9, index, 0, &adapter_info);
if (SUCCEEDED(hr))
{
WCHAR devicenameW[sizeof(adapter_info.DeviceName)];
WCHAR descriptionW[sizeof(adapter_info.Description)];
MultiByteToWideChar(CP_ACP, 0, adapter_info.DeviceName, -1, devicenameW, sizeof(devicenameW)/sizeof(WCHAR));
MultiByteToWideChar(CP_ACP, 0, adapter_info.Description, -1, descriptionW, sizeof(descriptionW)/sizeof(WCHAR));
hr = add_bstr_property(display_adapter, szDeviceName, devicenameW);
if (FAILED(hr))
goto cleanup;
hr = add_bstr_property(display_adapter, szDescription, descriptionW);
if (FAILED(hr))
goto cleanup;
StringFromGUID2(&adapter_info.DeviceIdentifier, buffer, 39);
hr = add_bstr_property(display_adapter, szDeviceIdentifier, buffer);
if (FAILED(hr))
goto cleanup;
snprintfW(buffer, sizeof(buffer)/sizeof(WCHAR), id_fmtW, adapter_info.VendorId);
hr = add_bstr_property(display_adapter, szVendorId, buffer);
if (FAILED(hr))
goto cleanup;
snprintfW(buffer, sizeof(buffer)/sizeof(WCHAR), id_fmtW, adapter_info.DeviceId);
hr = add_bstr_property(display_adapter, szDeviceId, buffer);
if (FAILED(hr))
goto cleanup;
}
hr = IDirect3D9_GetAdapterDisplayMode(pDirect3D9, index, &adapter_mode);
if (SUCCEEDED(hr))
{
hr = add_ui4_property(display_adapter, dwWidth, adapter_mode.Width);
if (FAILED(hr))
goto cleanup;
hr = add_ui4_property(display_adapter, dwHeight, adapter_mode.Height);
if (FAILED(hr))
goto cleanup;
hr = add_ui4_property(display_adapter, dwBpp, depth_for_pixelformat(adapter_mode.Format));
if (FAILED(hr))
goto cleanup;
}
hr = add_bstr_property(display_adapter, szKeyDeviceKey, szEmpty);
if (FAILED(hr))
goto cleanup;
hr = add_bstr_property(display_adapter, szKeyDeviceID, szEmpty);
if (FAILED(hr))
goto cleanup;
if (!get_texture_memory(&adapter_info.DeviceIdentifier, &available_mem))
WARN("get_texture_memory helper failed\n");
snprintfW(buffer, sizeof(buffer)/sizeof(buffer[0]), mem_fmt, available_mem / 1000000.0f);
hr = add_bstr_property(display_adapter, szDisplayMemoryLocalized, buffer);
if (FAILED(hr))
goto cleanup;
hr = add_bstr_property(display_adapter, szDisplayMemoryEnglish, buffer);
if (FAILED(hr))
goto cleanup;
}
hr = S_OK;
cleanup:
IDirect3D9_Release(pDirect3D9);
return hr;
}
static HRESULT build_displaydevices_tree(IDxDiagContainerImpl_Container *node) static HRESULT build_displaydevices_tree(IDxDiagContainerImpl_Container *node)
{ {
static const WCHAR szDescription[] = {'s','z','D','e','s','c','r','i','p','t','i','o','n',0};
static const WCHAR szDeviceName[] = {'s','z','D','e','v','i','c','e','N','a','m','e',0};
static const WCHAR szKeyDeviceID[] = {'s','z','K','e','y','D','e','v','i','c','e','I','D',0};
static const WCHAR szKeyDeviceKey[] = {'s','z','K','e','y','D','e','v','i','c','e','K','e','y',0};
static const WCHAR szVendorId[] = {'s','z','V','e','n','d','o','r','I','d',0};
static const WCHAR szDeviceId[] = {'s','z','D','e','v','i','c','e','I','d',0};
static const WCHAR szDeviceIdentifier[] = {'s','z','D','e','v','i','c','e','I','d','e','n','t','i','f','i','e','r',0};
static const WCHAR dwWidth[] = {'d','w','W','i','d','t','h',0};
static const WCHAR dwHeight[] = {'d','w','H','e','i','g','h','t',0};
static const WCHAR dwBpp[] = {'d','w','B','p','p',0};
static const WCHAR szDisplayMemoryLocalized[] = {'s','z','D','i','s','p','l','a','y','M','e','m','o','r','y','L','o','c','a','l','i','z','e','d',0};
static const WCHAR szDisplayMemoryEnglish[] = {'s','z','D','i','s','p','l','a','y','M','e','m','o','r','y','E','n','g','l','i','s','h',0};
static const WCHAR szAdapterID[] = {'0',0}; static const WCHAR szAdapterID[] = {'0',0};
IDxDiagContainerImpl_Container *display_adapter; IDxDiagContainerImpl_Container *display_adapter;
@ -764,6 +910,11 @@ static HRESULT build_displaydevices_tree(IDxDiagContainerImpl_Container *node)
DWORD tmp; DWORD tmp;
WCHAR buffer[256]; WCHAR buffer[256];
/* Try to use Direct3D to obtain the required information first. */
hr = fill_display_information_d3d(node);
if (hr != E_FAIL)
return hr;
display_adapter = allocate_information_node(szAdapterID); display_adapter = allocate_information_node(szAdapterID);
if (!display_adapter) if (!display_adapter)
return E_OUTOFMEMORY; return E_OUTOFMEMORY;